v9 Suggestions/Requests/Bugs that need to be fixed!

Author Topic: v9 Suggestions/Requests/Bugs that need to be fixed!  (Read 2439 times)

Hello everyone,

I was thinking that we needed a thread to suggest and request our ideas that would go towards v9 and states some bugs fixes that need to happen. (if Badspot looks at this thread). If you want to post any idea that have not already been suggested then just post them, and people can disagree/agree and tell why. Also if you know a bug that your suggesting, please don't post it.

Here are some of my suggestions:

- Pressing control Z when your brick is on someone else's with build trust wont destroy, and you have to kill the brick with the hammer
- Sometimes, when jumping, you jump multiple time in one button press (for mac)
- Music in MOD format doesn't play due to poor porting .ogg support (for mac)
- Water textures don't download (for mac)
- Fog doesn't work correctly (for mac)
- .blb (brick) Files do not download
- When vehicle damage is on in a mini-game, when you jump into a vehicle to get in, you take a small amount of damage. 
- One or two more default weapons.
- Auto-updater doesn't work (for mac)

Ok, if you have any more suggestions, please post them. Thanks.


- Pressing control Z when your brick is on someone else's with build trust wont destroy, and you have to kill the brick with the hammer.
That's working as intended.

It should only do that if your brick is supporting someone else's build and you only have build trust, not if your brick is just on top of the plate by itself.

- Sometimes, when jumping, you jump multiple time in one button press (for mac)
- Music in MOD format doesn't play due to poor porting .ogg support (for mac)
- Water textures don't download (for mac)
- Fog doesn't work correctly (for mac)
- Auto-updater doesn't work (for mac)
You should have thought about that before you bought a mac (for mac).

Anyway: I'd like some BLB format documentation, BLB downloading, inversed corner bricks, and a minigame vehicle damage fix.

- Sometimes, when jumping, you jump multiple time in one button press (for mac)
- Music in MOD format doesn't play due to poor porting .ogg support (for mac)
- Water textures don't download (for mac)
- Fog doesn't work correctly (for mac)
- Auto-updater doesn't work (for mac)
You should have thought about that before you bought a mac (for mac).
God damn it, I was just posting that and then. . .
Warning - while you were typing a new reply has been posted. You may wish to review your post. -_-

All of what Geek said and I'd also like to see brick ownership being saved.

<nitpick>One thing i noticed was when you get a mid-air kill, the distance and speed it displays are scaled as to suggest that a bloko figure is in fact over 5 feet tall. it doesnt really make sense.</nitpick>

<'nothernitpick> Paint should paint a certain body part instead of the whole player </'nothernitpic>
« Last Edit: January 23, 2008, 05:04:53 PM by Jervan »

Badspot

  • Administrator
Quote
- Pressing control Z when your brick is on someone else's with build trust wont destroy, and you have to kill the brick with the hammer
This is by design.

Quote
- Sometimes, when jumping, you jump multiple time in one button press (for mac)
Also happens on PC sometimes.  Seems to happen more on certain servers, cause unknown, difficult to duplicate.

Quote
- Music in MOD format doesn't play due to poor porting .ogg support (for mac)
Known issue.

Quote
- Water textures don't download (for mac)
Known issue.  Doesn't work on the PC either. 

Quote
- Fog doesn't work correctly (for mac)
Known issue.

Quote
- .blb (brick) Files do not download
Known issue.

Quote
- When vehicle damage is on in a mini-game, when you jump into a vehicle to get in, you take a small amount of damage.
Fixed in v9.

Quote
- One or two more default weapons.
Not exactly high priority.  Maybe after the patch is released.

Quote
- Auto-updater doesn't work (for mac)
Known issue.  Probably won't be fixed. 

All of what Geek said and I'd also like to see brick ownership being saved.
Working in v9.  Well almost. 

<nitpick>One thing i noticed was when you get a mid-air kill, the distance and speed it displays are scaled as to suggest that a bloko figure is in fact over 5 feet tall. it doesnt really make sense.</nitpick>
Full scale units wouldn't make sense.  You'll notice that gravity is also scaled accordingly.  If it wasn't, you'd fall from the top of the bedroom to the floor in less than one second. 
« Last Edit: January 23, 2008, 04:57:24 PM by Badspot »

Can we have a projectile homing/tracking thingie in the projectile code?

Oh, and no damage when you go to get in a vehicle in a minigame please. :(

Badspot

  • Administrator
Can we have a projectile homing/tracking thingie in the projectile code?
No.

Oh, and no damage when you go to get in a vehicle in a minigame please. :(
Read the thread before posting please.

When you jump while stepping up onto a brick you are launched into the air about 2 blockmen high, if the timing is right.

Badspot

  • Administrator
When you jump while stepping up onto a brick you are launched into the air about 2 blockmen high, if the timing is right.
There is a double jumping dynamic that was discovered in beta and left in because it is cool.  There is also a bug that causes the jump animation to play in mid air sometimes. 

You should have thought about that before you bought a mac (for mac).

please, gtfo. Macs and PC are very different, yet one is not Better than the other. Each has different uses that fit the owner. Just because people have a windows machine and don't have a mac computer, doesn't mean the whole OS sucks.