Author Topic: Nintendo GameCube - Unknown Creepy Kill Screen?  (Read 5872 times)

https://www.youtube.com/watch?v=UzF_yRJ51ZQ

Quote from: uploader
I've had this very strange kill screen show up on my system since yesterday. I won't lie, it's... unsettling, to say the least. I haven't seen anyone else with it so I figured I'd make a video.

For reference, my system is not modded in anyway, and the only peripheral attached (bar a controller and memory card) is a Game Boy Player. Nothing else has been added or fettled with. Basically, I put a game in, turned the console on and this all happened. No boot-up screen, no menu, nothing. I initially followed the on-screen instructions of simply shutting the system off, but couldn't find any advice or guidance online. I tried resetting to no avail. I left the unit on whilst looking for info, and that's when it starts getting weird.

After about half a minute, the 'red screen of death' (so to speak) disappears, and you're greeted with another message reminding you to switch the unit off, only this time it strangely offers the choice to decline. If you're badass enough to press B, a series of red flashes are triggered. Another screen pops up, which very bluntly offers you the chance to save your system from potentially being rendered unusable (which after about six attempts, mine is now surely toast). Declining again instantly brings up a quite creepy question, along with some sarcastic answers to boot.

By far the creepiest thing is by declining again, the weird ambient music in the background suddenly spikes in volume and the word 'DEAD' quickly flashes in the bottom right. Eeep.

Leaving the unit on for about half a minute after takes you to a crude drawing and some Japanese text. I can't read Japanese, however I can make out '2003' and 'GBA'. Developer in-joke to an upcoming game? Mockery of the player for ruining their system? Who can say. A Link to the Past's file selection music plays in the background, while a developer message flashes along the bottom. Kawasedo hid their digital signature in the code of the GBA boot-up screen and various other GBA games, so this perhaps a similar idea or a reference to whatever game is being teased. This screen stays on until you do finally turn the system off. I left it running for a while, and nothing else happened.

I was very shocked by this at first, both from the ever-so-slightly threatening messages mixed with the downright paranoia fuel caused by the music. I'm no programmer, but I can't work out why the music is so crystal clear. The messages on screen look like typical Assembler or C++ text, presumably so the system doesn't use too much in the way of resources in case there IS something wrong. Yet if that's the case, why is there such good quality music, which (from what I can tell) was made solely for these screens? Why do they give you a jump scare? More pressingly, how the forget did I get them?!

yes i know this is fake. fun fact: the ambient sounds are from the original xbox. check it out.



I mean, they should have at least tried to put it in Japanese since, you know, it was made in Japan so any severe error messages would have been in Japanese.

I mean, they should have at least tried to put it in Japanese since, you know, it was made in Japan so any severe error messages would have been in Japanese.

pretty much.
a good try, though.


op I'm gonna forgetign kill you
this isn't that creepy
if the background was blue or black or something instead of red it wouldn't be creepy at all

i think that this is only creepy to me because i just think sort of fullscreen error-y messages are creepy
idk, like... stuff like emergency alert system things that take up the whole screen and is just full of low-res font

i also don't think that such a screen would pop up each sentence/paragraph one at a time though
and really, a system error like this wouldn't really allow you such a choice, it would just stay up till you turned off the console or something with no input
and your choices, assuming they would even exist, wouldn't be so casual
and i don't understand how the last screen is really supposed to be creepy
« Last Edit: December 17, 2015, 11:55:33 PM by Char »

My childhood kicked in and I have a strong feeling of familiarity.
The sounds during the second screen ( shut down now? screen ) sound almost exactly like the original Xbox's main menu sound.

My childhood kicked in and I have a strong feeling of familiarity.
The sounds during the second screen ( shut down now? screen ) sound almost exactly like the original Xbox's main menu sound.

They are.

By the way guys I didn't make this, I just found it
I could take my own attempt based on suggestions, though

I could take my own attempt based on suggestions, though

if you really wanted to work off such an unbelievable premise, then

1. the first screen should appear all at once like the later screens
2. i don't think a gamecube error screen would display like this? it would probably display with a similar font used in other system stuff (though i think the fixedsys is creepier so whatever)
3. the further screens should appear through just waiting and not any input
4. make the last screen something more unsettling? (if you're wondering, the japanese text is マクロ男 = makuro-otoko which i guess would be like macro man? the GBAで2003 is probably supposed to mean "on GBA in 2003" though i'm pretty sure it's not right)

i'd almost suggest making such screens bilingual if not more (kinda like the xbox 360 error screen), but i don't think it's necessary

"The Legend of Zelda: A Link to the Past"
Was remade for the GBA in 2003 for japan which could explain the file select being used at the end.

as much as I love "Creepy Errors" these do not seem real at all. :P

this could've seemed totally legit but this jabroni botched his delivery

Nice creepypasta m8, 2spoopy

http://imgur.com/a/z9tMy

bleh

if you need translations ask and i'll post em'