Author Topic: BLF has a Sci-Fi Adventure  (Read 5158 times)

BLF Sci-fi Adventure

Info
  • This is an open-ended Roll20-based adventure.
  • Your stats will be linked to your account and will be generated when you take your first action.
  • Everyone is a member of the group, and can take an action. Pretend your skills don't exist.
  • All actions are subject to OP veto.

Skills
  • Strength is being able to crush a tomato.
  • Dexterity is being able to dodge a tomato.
  • Constitution is being able to eat a bad tomato.
  • Intelligence is knowing a tomato is a fruit.
  • Wisdom is knowing not to put a tomato in a fruit salad.
  • Charisma is being able to sell a tomato based fruit salad.

Skill Modifiers



As the shuttle leaves orbit around your home planet, you settle in with the other BLF members. The pilot's voice crackles over the intercom.

"Welcome aboard The Hyperion! The fastest public transport vehicle known to man, capable of multi-system planetary jumps within an hour! We're departing for LORIS-9, one of the most luxurious vacation planets on this side of the galaxy! The estimated flight time is forty-five minutes! Upon arrival, we will be cleared by customs and land at Myrdock Beach Station! As your pilo--ALLAHU AKBAAAAAAAAAAR!"

A gunshot rings out from the pilot chamber. This is supposed to happen, right?
« Last Edit: December 30, 2015, 03:24:03 AM by McZealot »

Hearing the gunshot, I quietly walk to the Storage Closet and look for a pistol to defend myself with.


Hearing the gunshot, I quietly walk to the Storage Closet and look for a pistol to defend myself with.
Planr Stats: STR 18 - DEX 8 - CON 12 - INT 14 - WIS 15 - CHA 10

To walk quietely, you'll need at least 4 on a DEX Skillcheck.

You rolled a 19, -1, so 18.

You open the left storage closet. Rolling for luck.

2.

The most painful-looking object in the closet is a pair of kitchen scissors.

I call space police
Pearooster Stats: STR 9 - DEX 15 - CON 8 - INT 11 - WIS 13 - CHA 12

You check to see if you have a Space-Phone on you. You'll need at least a 10.

You roll a 17.

Whipping out your Space-Phone, you dial Space-9-1-1. You'll need at least a 5 on a CHA check to explain the situation.

You roll a 1. Critical failure.

You accidentally press the Speaker-Phone button, blasting 'THIS IS THE SPACE POLICE, WHAT IS YOUR EMERGENCY?' throughout the ship. The roosterpit door flies open, and a robed man points a space-gun at the crew! From the emblem on his shirt, it is clear that he is a member of Space-CIA!

"WHO CALLED THE SPACE-COPS?"
screams the man!
« Last Edit: December 30, 2015, 01:59:25 AM by McZealot »

I point my right index finger past the member of Space CIA, at one of the guest bots busy cataloging the ship's cargo.

As I am in the Storage closet, as soon as I hear the cabin door bang open, I attempt to seal the Storage door shut in an attempt at hiding/self-security.

I point my right index finger past the member of Space CIA, at one of the guest bots busy cataloging the ship's cargo.
WaterOre Stats: STR 9 - DEX 10 - CON 12 - INT 10 - WIS 12 - CHA 11

You point to a Luggage-Bot, claiming that he called the police. You'll need at least a 17 on a CHA check for this to work.

You roll an 11.

The Space-Terrorist scoffs, and points his gun at your head. He fires! You'll need at least an 8 on a DEX Check to dodge it.

You roll a 9.

You duck your head, just barely dodging the bullet as it plunges into the back of your headrest. The terrorist chuckles, and lowers his gun. "I'm only gonna say this one more time. WHO CALLED THE SPACE-FUZZ?!"

As I am in the Storage closet, as soon as I hear the cabin door bang open, I attempt to seal the Storage door shut in an attempt at hiding/self-security.
Planr Stats: STR 18 - DEX 8 - CON 12 - INT 14 - WIS 15 - CHA 10

You try to carefully slide the door shut, without alerting the Space-Terrorist. You'll need at least a 9 DEX Check.

You roll an 18, -1, so 17.

You successfully seal yourself inside the left storage closet, with the kitchen-scissors.

i point at pearooster and i yell IT WAS HIM

Now that I am successfully sealed in the closet, I attempt to then get inside the wardrobe and find Narnia

Happen to be behind the terrorist.

i point at pearooster and i yell IT WAS HIM
gebenuwell Stats: STR 6 - DEX 12 - CON 17 - INT 5 - WIS 11 - CHA 12

You raise your hand to Pearooster, loudly informing the terrorist who called the 'space-fuzz'. You'll need a 3 on a CHA check for him to accept your answer.

You roll a 16.

"Heh, thanks," says the Space-Terrorist. He turns and points his gun at Pearooster. "Time to die!"

Now that I am successfully sealed in the closet, I attempt to then get inside the wardrobe and find Narnia
Planr Stats: STR 18 - DEX 8 - CON 12 - INT 14 - WIS 15 - CHA 10

You'll  need a 20 to find Narnia.

You roll an 18.

You don't find Narnia, but a compartment in the back of the closet has a broom that could be used as a weapon.

Happen to be behind the terrorist.
TableSalt Stats: STR 7 - DEX 17 - CON 11 - INT 18 - WIS 10 - CHA 12

Seeing as the terrorist is the Co-Pilot, and the pilot is dead, you'll need a 20.

You roll a 20. Critical Hit.

Well I'll be damned. You're behind the terrorist.
« Last Edit: December 30, 2015, 02:24:03 AM by McZealot »

Because I hate TableSalt (no I don't actually), I yell to the terrorist, "Behind you" with an evil grin on my face.

Quickly tackle the terrorist! Take the gun!

Because I hate TableSalt (no I don't actually), I yell to the terrorist, "Behind you" with an evil grin on my face.
Uxie Stats: STR 10 - DEX 6 - CON 13 - INT 13 - WIS 14 - CHA 14

You'll need a 4 on a CHA Check to alert the Space-Terrorist..

You rolled an 8, +1, so 9.

The terrorist swivels around right as TableSalt lunges upon him! He will get a -5 modifier to his roll.

Quickly tackle the terrorist! Take the gun!
TableSalt Stats: STR 7 - DEX 17 - CON 11 - INT 18 - WIS 10 - CHA 12

You lunge at the terrorist from behind, but he mangages to swivel around with the gun just in time to see you coming! You'll need a 12 on a STR Check to wrestle the gun from him before he can pull the trigger!

You roll an 18, -1, -5, so 12.

As he begins to squeeze the trigger, you punch him hard in the face! He stumbles backwards, and you rip the weapons from his hands! With a kick, you send him stumbling onto the floor! The terrorist begins to laugh.

"Shoot me! It is already too late!"

You hear a loud beeping noise from the back-right storage shelf. Turning to look, you cover your eyes as a massive explosive erupts from the wall, blasting a massive hole in the ship! You can barely stop yourself from flying out into the void!

« Last Edit: December 30, 2015, 02:23:49 AM by McZealot »