In a completely conceptual sense, there really are only two ways this concept could be carried out.
1) Redevelop the entire engine into a 'pocket version' that runs on these mobile devices
or
2) Some kind of way to launch the game on your computer and then just remote-control the application through the internet
Neither of these are really great. The former one would obviously work better than the latter in a finished product, but the issue is that redeveloping the engine is a massive undertaking that I'm sure nobody would have the time to do. The latter option would obviously have other issues, the remote computer would need to have decent enough performance to produce a stream and then also have a decent internet connection to upload the video stream. Then to add the to obscurity of usage the phone you want to use it on would need to have an internet connection that not only could download the streaming video, but also have a low enough latency to make the controls feasible and not imperatively delayed. So in most cases you would only get a fast enough connection by being on the same LAN, which defeats the purpose of the mobility.
tl;dr: no.