Author Topic: Rosemarble Build (my RPG project)  (Read 2758 times)

Map of the main hub:


Isometric view from the north-east corner:


Gatehouse with interact-able guards:


Welcome to the town of Rosemarble:


Heading East you reach another zone, Thilliath Forest:


It goes East quite a while:


The beach/docks to the West of Rosemarble at night:


The entrance to Frothside Mine at midnight (spoopy):



That's all I have for now, decided to make a thread to keep me motivated. Feel free to rate & critique :cookie:


that looks real good, but please tell me you've got grass colors that aren't as saturated

Yeah that's an easy change, the cartoon-y vibe has grown on me though so it'll probably stay on the more saturated side of things but I'm gonna tone it down

New overview (two south corners complete):

Looking East to West:

Looking West to East:

Inside the farmhouse:

New area north of the wall (map):

What it looks like earlier in the RPG:

Looking North (same angle):

Further north (goblin fort):


That makes three (mostly) completed large zones! There's also loads of interiors and a couple of expansive caves :D
Brick count has reached over 120k

I need to stop giving out build trust, someone placed a spider in a place I didn't expect it and I pooped myself

why do those castle towers look like nuclear silos?

Cause they're gonna have a lot of players on them at some points..

its something.
i like it i want to play =)


-snip-

oh god I messed up ignore me

on topic :

nice build I like how big the maps are c:
« Last Edit: February 06, 2016, 01:36:08 PM by Aplem »

@2nd screenshot from op: that's not what isometric means

great build tho

Thanks all :D

Started a new zone:


The plan is that you have to take a long voyage on a built ship that'll go from Rosemarble to Korvath twice a day!


Absolutely amazing. ModTer is a really useful building tool for landscapes and I really like how you used it here. Keep up the great work man.