Author Topic: Pick a card  (Read 2368 times)

Phanto recently inspired me to try making a card drawing mechanism, this is the first version. It seems overly complicated to me but it does work, I wanted to use as default as possible but you cant set a print brick to a letter (A J Q or K here) and I cant make good suit models using default bricks.


Forgive the music, fraps ended up recording the spotify song I was playing.






EDIT: Now entirely default thanks to ANT for making a good club model. It now uses a new system shown below that only looks slightly weird when shaders are on. Also removed unnecessary space between the mechanism and fixed a problem where projectile limit hit before it could find a new card (by using radio waves instead of arrows).

« Last Edit: January 15, 2016, 06:02:10 PM by Siren »


Very well done, it's not as bad as you might think.
I love it, and the suit appearing really makes it for me.

Video has 3 dislike's and 0 like's. ouch

Video has 3 dislike's and 0 like's. ouch

They couldn't even say it to my face, smh
Edited OP with a small update

i liked the video because its cool

Your Spotify sounds like a royalty free ukulele lol

Glad I inspired you to make it. Looks really cool as well. I suggest you compress it into a small box to hide the mechanism

Your Spotify sounds like a royalty free ukulele lol

Glad I inspired you to make it. Looks really cool as well. I suggest you compress it into a small box to hide the mechanism

The problem with condensing it is that there are 52 cards in a deck, excluding jokers. 52 divides into 1,2,4,13,26 and 52. The only blockland bricks with those numbers are 1 2 and 4 (default), 1 and 2x bricks dont fire projectiles randomly like 3x and up. Thats why it goes from 13 split to 12 to 3, its the only way to divide it down into something manageable. I would love to see someone compress it even more, or see who can get it down to its smallest size


The spotify song is overlapped by a royalty free song so youtube doesn't get angry at me

I would love to see someone compress it even more, or see who can get it down to its smallest size
Challenge accepted.



Expanded for clarification:


Also removed unnecessary space between the mechanism
Didn't remove all of it :P

Quote
The problem with condensing it is that there are 52 cards in a deck, excluding jokers. 52 divides into 1,2,4,13,26 and 52. The only blockland bricks with those numbers are 1 2 and 4 (default), 1 and 2x bricks dont fire projectiles randomly like 3x and up. Thats why it goes from 13 split to 12 to 3, its the only way to divide it down into something manageable.
Even divisibility is irrelevant if there's a brick underneath that refires a projectile if it's hit.

And technically you can make it simpler since you don't even need the bottom brick. You just have the top brick fire projectiles on a loop, but all the bricks underneath will cancel the loop if they are hit.



EDIT: Now that I think about it... I propose that 19 bricks is the simplest, default, no-replacement, random 52-card picker.

« Last Edit: January 18, 2016, 04:48:12 AM by Whirlwind~ »

Now this, is cool.
Super clever.


snibbedy snab

I'm not seeing how the second one works, although your first way of not needing exact bricks is something I did not think of and im not sure why

edit: kudos on actually getting it that small, im really impressed

second edit: i get it now that its suit then card
« Last Edit: January 19, 2016, 03:12:41 AM by Siren »