Poll

I gotta be honest, guys.  I am actually finding updating and constantly following this game to be a tremendous consumption of time and attention.  Frankly, I am seriously considering either dropping the project altogether or passing it off to anyone who I

Continue thread under new ownership.
5 (33.3%)
This thread has run its course.  Let it die.
3 (20%)
Other (explain in post)
5 (33.3%)
Abstain (Indifferent)
2 (13.3%)

Total Members Voted: 15

Author Topic: Nation Forge — Iron Desert [1863] — Beware the Ides of March  (Read 193147 times)

I'd rather wait for SWAT to come in and see if this "All your soldiers and government is replaced with mine so you can't stop me from doing this" stuff is ok, he might have already said it's fine but I would like a quote if so.

I might just disband Xeichi and start a new country next to the coast, learning that the only nation next to you is a power-hungry nation who controls you completely.

Avalonian trading ships begin to utilize foreign rivers to trade with inland nations, rather than selling to foreign merchants of coastal lands who in turn sell to the inland.

Avalonia is happy to establish embassies with Anglond, but things up there are still probably in a state of flux, what with the murdering of the king and all, so Avalonia will refrain from legitimizing any particular faction up in those regions by going any further with diplomacy for the time being.

An Avalonian gun manufacturer, graduate of Vjornsberg's technical institute, develops a modified form of pistol like that developed first in Seris, and applies the same development to the rifle.

Speaking of Old Vjornsberg, his fortune significantly recovered though dividends from his technical institute, as well as in international commerce, looks to establish a library in Nazgar the likes of which the region has never seen.

no

autonomy is earned through loyalty, not complaint



the romekati war machine returns home to consolidate for a little bit before advancing back south to assist the southern allies in achieving the original wargoal

30k men are sent to reinforce the rebel-quelling in xeichi
Forces in Xeichi, for the record, are not purely natives. When the Romekati army proper was in the region, the Xeichi military was disbanded and its forces were absorbed by Romek-Inen. While some native soldiers are still within the 50k force stationed in the region, at least half are a mix of Sonodites and Romekates.

For this reason, they find relatively little issue in enforcing Norse as the state religion. The province is kept on a tight curfew and marshal law is only not declared because the Romekati military is legally the Romekati government and thus marshal law isn't a thing(see government type).

Occupational forces are sent to East Sunyong as Romek-Inen begins enforcing its sovereignty there. It is undetermined as of yet whether East Sunyong will be annexed or vassalized, but it is made very clear that their prior religion is unwelcome. Policies enforced on Xeichi are applied here as well, with tight border control preventing anyone from escaping.

Those that refuse Norse are branded with cow irons and made into slaves.* Slave packs are built and used as the brunt of the reparational workforce in Sonodine. Sonodite slaves are offered limited freedom. They now have rights against physical violence and are considered fellow men, but must pay a tax for their religion and cannot reside in Romek-Inen proper. However, if they are to convert, they will be welcome anywhere within the realm with the same rights as a Romekati citizen. The same applies to Norse Sonodites.

15,000 men are diverted and reformed into a sort of military-level police force. They begin to stamp out organized crime in Sonodine, and they prevent slave rebellion.

*Sonodite Christians are not branded. Also, the branding is on both forearms.
"sunyong had no religion"
the concept of regular jail is largely abolished as convicts are made into government-owned slaves for the duration of their sentences

some prisons are still maintained (and even to a better degree than before) for the sake of politics



a new decree is made on the subject of vassal militaries

vassals will be allowed the right of running their own militaries on the terms that a percentage of the population enters romekati service, and to prevent rebellion, all officers within these vassal armies are to be romekati junkers

required sonodine contribution: 4% = 177,000
required xeichi population: 5% = 34,250
required east sunyong population: 6% = 57,500



xeichi is reformed into a duchy and east sunyong (now to be referred to as ämne) is reformed into a county
both of which are ruled entirely by loyal romekati nobles
their economies are merged into the realm's economy, just as sonodine's was


Maybe trying to fight him wasn't your best idea, and then protesting the vassalization was even worse?

Grand Duke Theovald II, now old and feeble, fears the conversion of his people to a foreign religion.
Wishing to preserve Valbrand culture, he issues a ban on all pagan religions. Most pagans are caught trying to escape the country and forcibly converted to the norse religion.
Theovald's advisors plead him to not go any further, however he is considering a ban on Islam and Christianity aswell.
Alot of people are uneasy with the Grand Duke at this point and some are considering if they should flee incase a war erupts as a cause of Theovald's foolishness, while others say that he will not live long enough to implement the bans.

Public schools are buildt in major cities and larger villages. Modern trading ships are buildt to replace aging ones. Thorsborg and Vestafjord's commercial industry continues to thrive.

Grand Duke Theovald II, now old and feeble, fears the conversion of his people to a foreign religion.
Wishing to preserve Valbrand culture, he issues a ban on all pagan religions. Most pagans are caught trying to escape the country and forcibly converted to the norse religion.
Theovald's advisors plead him to not go any further, however he is considering a ban on Islam and Christianity aswell.
Alot of people are uneasy with the Grand Duke at this point and some are considering if they should flee incase a war erupts as a cause of Theovald's foolishness, while others say that he will not live long enough to implement the bans.

Public schools are buildt in major cities and larger villages. Modern trading ships are buildt to replace aging ones. Thorsborg and Vestafjord's commercial industry continues to thrive.

borchist missionaries are sent to valbrandsvåg in an attempt to enlighten them on the word of Þórr, and they point out how attempting to preserve norse through isolation was precisely what the romekati did but it ended up failing

furthermore, they state that if the nobility maintain their views after the lecture (if they accept the lecture in the first place) then the missionaries will simply return home
« Last Edit: February 12, 2016, 08:05:41 PM by Juncoph »

Maybe trying to fight him wasn't your best idea, and then protesting the vassalization was even worse?
At this point I might as well start a new nation, seeing how Jun will continue controlling my country until someone actually stops him.

Avalonia's doors are always open to refugees fleeing religious violence, as long as they don't bring it with them.

Jun will continue controlling my country until someone actually stops him.

that's generally the idea of what a vassal is, yes

I can post updates now so if you have anything you want to do in secret then PM them both to me and SWAT.

An Avalonian gun manufacturer, graduate of Vjornsberg's technical institute, develops a modified form of pistol like that developed first in Seris, and applies the same development to the rifle.

This will work well enough if deployed in small numbers but I'm not sure if anybody wants to lose an arm if anything goes wrong.

Wishing to preserve Valbrand culture, he issues a ban on all pagan religions. Most pagans are caught trying to escape the country and forcibly converted to the norse religion.

This doesn't fly and a majority manage to escape.
« Last Edit: February 12, 2016, 08:28:47 PM by Operator¹ »


Yeah I'm going to start a new country on the coastline, It's not all because of Romek-Inen, I think it would be best to move due to lack of materials in the region I live.
I'm making a new flag at the moment.

Mipoli
Only a coward runs from battle.


Nation Name:  Mipoli
Government Type:  Imperialist Democracy
Economic:  Trade-Leaning
Head of State:  Forton Militia
Capitol City:  Mipoli
Major Cities:  Luxing, Mungolia, Hiddleshing

Demonymn:  Mipolian
Population:  4,317,732
Language(s):  German (primary), English
Religion(s):  Catholic

Alliances:  None
Trade:  Arcon, Ruthenia 

Location:  Please put me at the top of the map where my country can touch the ocean but doesn't touch conservatia.

« Last Edit: February 17, 2016, 11:58:26 PM by Regirock »

The Bremerhaven province expands west.

Even though Anglond backed off settling the area, the natives are upset and the Arconian government is able to get word while the representatives are touring in Auregge.


Nation Name:  Imperialist Nation of Mipoli
Demonymn:  Norwegian


this doesn't make any sense
« Last Edit: February 12, 2016, 09:07:48 PM by Operator¹ »

Even though Anglond backed off settling the area, the natives are upset and the Arconian government is able to get word while the representatives are touring in Auregge.

this doesn't make any sense
fixed it