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Author Topic: LEGO Star Wars: The Force Awakens trailer released  (Read 4973 times)

Well now I kinda feel like doing a retrospective review on all the Lego games.

I was working on something about the Halo franchise, but frankly I think Lego has a lot more content to offer.

but srsly the LEGO Star Wars games were my forgetin childhood
So you missed out on all the other LEGO games that I would argue were a lot better given their variety? What a damn shame. Another lost child who thinks that all LEGO games should be about punching things to collect studs.

I hate this bullstuff.

So you missed out on all the other LEGO games that I would argue were a lot better given their variety? What a damn shame. Another lost child who thinks that all LEGO games should be about punching things to collect studs.

I hate this bullstuff.
the only non-tt lego games that are actually good and playable are racers 1 and 2

the only non-tt lego games that are actually good and playable are racers 1 and 2
Rock Raiders. Island (especially Xtreme Stunts). LEGOLAND. LOCO. Alpha Team. Creator. Chess. Drome Racers. Football Mania.

Hell, Bionicle, Stunt Rally, Galidor and Friends may not be the best games out there, but damn well if they didn't try to do SOMETHING different to the other LEGO games.

Every LEGO game was trying to give kids an entry point into different genres. The games I listed above are the reason I have such wide tastes for gaming. I thought they were all loving awesome, and to this day they're still great examples of how you can take an IP and a genre and merge them together well.

does anyone remember backlot

Rock Raiders. Island (especially Xtreme Stunts). LEGOLAND. LOCO. Alpha Team. Creator. Chess. Drome Racers. Football Mania.

Hell, Bionicle, Stunt Rally, Galidor and Friends may not be the best games out there, but damn well if they didn't try to do SOMETHING different to the other LEGO games.

Every LEGO game was trying to give kids an entry point into different genres. The games I listed above are the reason I have such wide tastes for gaming. I thought they were all loving awesome, and to this day they're still great examples of how you can take an IP and a genre and merge them together well.
I don't remember where it was, but I think there was a post on some other forum where someone explained all the hacky development practices the devs used in lego island 2. Some meteor minigame allegedly had every meteor on screen use a different file for a model, even if the model was completely identical.

I don't mean to advertise other forums, but "Sins of lego island 2" on rockraidersunited is what I was talking about.
« Last Edit: February 04, 2016, 07:40:18 PM by Rednakin »

does anyone remember backlot
I loved it. Not a great game at all, but it was a great waste of time, and it saddens me that my current browsers don't let the downloaded version run.

I don't remember where it was, but I think there was a post on some other forum where someone explained all the hacky development practices the devs used in the game. Some meteor minigame allegedly had every meteor on screen use a different file for a model, even if the model was completely identical.
EVERY. loving. GAME. DOES. THIS. Development is an expensive, time-consuming process, and at some stage developers will use hacks to finish off a game where time doesn't exist. Tt Games is not exempt.

Did you notice that the meteors were all the same in LEGO Island 2? No. Did you notice a lot of the texture hacks used in LEGO Star Wars? No. It didn't affect your game experience, so forget right off.

Development Process != Quality of the Final Product. It may affect the quality, but it is not itself an indicator of the quality.

I can't don't mean to advertise other forums, but "Sins of lego island 2" on rockraidersunited is what I was talking about.
Go look who is at the top of the recent posts list, or at the top of the all time contributors list. I'm well aware of that post, you twat.
« Last Edit: February 04, 2016, 07:16:27 PM by McJob »

EVERY. loving. GAME. DOES. THIS. Development is an expensive, time-consuming process, and at some stage developers will use hacks to finish off a game where time doesn't exist. Tt Games is not exempt.

Did you notice that the meteors were all the same in LEGO Island 2? No. Did you notice a lot of the texture hacks used in LEGO Star Wars? No. It didn't affect your game experience, so forget right off.

Development Process != Quality of the Final Product. It may affect the quality, but it is not itself an indicator of the quality.
Go look who is at the top of the recent posts list, or at the top of the all time contributors list. I'm well aware of that post, you twat.
Holy stuff calm down, I've made games before, I know how much stuff is hidden out of sight. I also did see that you are there, I wanted to highlight that part of LI2 since you brought up the old lego games. Others might have found it funny.

I've had experience with bad optimizing first hand: a platformer game I made with a friend for a school project is riddled with collision bugs. We also couldn't figure out a universal collision system so we had all the platform objects checking if any of the player's 4 collision points were colliding with any of the 4 sides of the platforms, which there were dozens of.

The game runs like ass for what it is on the surface and it would have been less work to figure out the simpler system. Looking back, all we would've had to do was change the order of the code and it would've performed the same with like 100 lines less code.

I'm posting from my phone rn, I'll fix the errors later.
« Last Edit: February 04, 2016, 07:39:22 PM by Rednakin »

Mcjob is getting irrationally angry over games made for children, and I have deduced that he is in fact two children who sit on each other shoulders so they look like grown ups.

I loved it. Not a great game at all, but it was a great waste of time, and it saddens me that my current browsers don't let the downloaded version run.
EVERY. loving. GAME. DOES. THIS. Development is an expensive, time-consuming process, and at some stage developers will use hacks to finish off a game where time doesn't exist. Tt Games is not exempt.

Did you notice that the meteors were all the same in LEGO Island 2? No. Did you notice a lot of the texture hacks used in LEGO Star Wars? No. It didn't affect your game experience, so forget right off.

Development Process != Quality of the Final Product. It may affect the quality, but it is not itself an indicator of the quality.
Go look who is at the top of the recent posts list, or at the top of the all time contributors list. I'm well aware of that post, you twat.

What the forget is wrong with you?