Author Topic: A Hat in Time - Quirky 3D Platformer  (Read 1756 times)




 



3D Platformers are back!
A Hat in Time is developed by Gears for Breakfast and has become the largest Kickstarter-funded indie 3D platformer, reaching almost 1000% of its original Kickstarter goal!

Super Mario 64, Banjo-Kazooie, Psychonauts! These kind of 3D platformers are no longer made, but people still want to play them! A Hat in Time aims to bring the genre back!

Travel with Hat Kid as she tries to recover the hourglass-shaped fuel for her spaceship! Race to collect them all, as everyone else on the planet are hunting for them as well, including the evil little Mustache Girl!

Upgrade your hat by attaching badges to it and defeat everyone in your way with your trusty umbrella!

Features




Giant, open worlds!

Explore some of the largest levels you've seen in a 3D platformer!

Every corner filled with content, and 7 massive chapters to come, there's always something new to explore!



Co-Operative Play!

Both locally and online!

Ever wanted to have your friend or sibling join you in your 3D adventure? Now you can!

The game allows for both local split-screen co-op and online co-op!



Powerful Upgrades!

Collect badges that give you new abilities!

Find rare items that provide an all new arsenal!

As a space traveller, Hat Kid doesn't understand this earth much! Collect foreign objects to examine how this planet's inhabitants live!

Beat challenge levels to unlock rare loot!




Modding Support!

Browse the Steam Workshop to find all new challenge levels, new open worlds and other game modifications!

Create and share your own user-generated content!

You'll never run out of content to explore!


Preorder the Game!


Even if you missed the Kickstarter, you can still become a slacker backer! Support the game and get the Beta Build today!

« Last Edit: February 06, 2016, 03:11:34 PM by rggbnnnnn »

looks interesting. might consider buying it.

i remember seeing a very early alpha video of this game years ago.

might buy the game when it enters the full release.




I remember seeing Cosmo's videos of it a while ago. Seems like a lot of fun

i forgot about this game, but it's looking pretty good and i still love the art style

Beta64 introduced me to this. I'll probably buy this when it comes out.

lol blatant mario 64 animations

it even becomes smash brothers and luigis mansion 10/10


I'd like it if it had the underlying raunchiness and ugliness of the Rare games, but it looks like they're playing it completely safe with a bright obnoxiously friendly atmosphere ew. It has the appearance of any other indie game by trying to be all cute and colorful like Nintendo.
« Last Edit: February 06, 2016, 07:11:15 PM by Squideey »

the problem with the indie-nintendo aesthetic is that there's always something to forget it up

im down for more nintendo but im not down for the very western 'joke' of 'put moustache on thing to make it funnier' and there are a lot of little aesthetic-changing things like those everywhere

its something that ive been wrestling with because of star signal for some time now, it's actually pretty hard to balance