blockhead bots with special abilities and AI
meant to be used in conjunction with bot events, like to change its appearance, its health, and its weapon.
very versatile. all bots have 1000 hp, although some explosion bots have 10000 to make up for it's constant exploding.
the idea is so you can choose your own HP to set them at with events.
also comes with some emitter effects that was used for some of the bots!
note: lots of copy & pasting, research, and scrolling down pages of rotondo's bot commentary was done for this
note: all of the icons are ?'s because they all just use the blockhead player
note: this was why i asked about
"NetConnection::ghostPushNonZero - bad arrayIndex"note: some of these were based off of
bushido's enemy ideas
Takes up about 65 Datablocks or so, massive. Comes with 9 different 'abilities', for bots.
23 Bots in total.The 9 abilities are...
STATUE

Bots that become immobile and invincible!
Types: (Listed under "Stop")
- A - Periodically becomes a statue.
- B - Becomes a statue when damaged.
- C - Periodically becomes a statue, but cannot use weapons while a statue.
CLOAK

Bots that become invisible!
Types: (Listed under "Cloak")
- A - Cloaks periodically.
- B - Cloaks when damaged.
- C - When damaged, cloaks to run and hide. Reappears with a weapon to fire at you.
- D - Always cloaked.
SUPER JUMP

Bots that are always jumping!
Types: (Listed under "Jump")
- A - Jumps super high, and never stops!
- B - Never stops jumping, but floats the way down.
PHASE

Bots similar to the Cloak ability, but with a trippier effect. Mainly cosmetic.
Types: (Listed under "Phase")
- A - Phases periodically.
- B - Always phased.
- C - Always phased, with a cool emitter!
STILLNESS
Bots that are totally impossible to move. Ever.
Types: (Listed under "Still")
- A - Never moves, fires a lot.
- B - Never moves, fires rarely.
AURA FIELD

Bots with a special field with various harmful effects!
Types: (Listed under "Field")
- A - Heals on touch, mainly for other bots.
- B - Burns you when you get detected.
- C - Damages you when you get detected.
- D - Makes you explode when you get detected.
SLAM

Bots that can SLAM into you, knocking you backwards.
Types: (Listed under "Push")
- A - Pushes you away when he slams into you.
EXPLOSION

Bots that keep spawning explosions!
Types: (Listed under "Boom")
- A - Spawns explosions periodically.
- B - Spawns explosions when he touches a bot or player.
- C - Spawns almost painless explosions periodically, meant more to push than to injure.
SPAZ
Bots that just fires everywhere indiscriminantly, all the time!
Works better when the bot is on the neutral team.
Types: (Listed under "Spaz")
- A - Keeps firing everywhere!
DOWNLOAD("Bot_Ability", mediafire,
http://www.mediafire.com/download/2he11tqqqvd2k8u/Bot_Ability.zip)
Final notes:
i'm not sure if this is completely bug-free, but i get no console errors yet