I decided to make a bot dynamic add-on. This add-on utilizes Visolator's/Advanced Bot's New Health System and events that let you set a bot's base level and/or base random levels. Bots can further level up from damaging players over a period of time, once they are killed and they respawn their levels will revert back to its original base level you set it as. When they level up they gain; +20 Max HP, +2 Attack Damage (+Base Weapon Damage) and they get fully healed. The level is displayed above their head, and updates once they level up.
http://forum.blockland.us/index.php?topic=262818.0 <--- Here is the link to Visolator's/Advanced Bot's New Health System! (Required)
Bot Dynamics v0.7
Version 0.2 - Added preferences
$Pref::Server::BotStartMaxHP (Default; 100)
$Pref::Server::BotMaxHPInc (Default; 20)
$Pref::Server::BotAttackDamageInc (Default; 2)
Version 0.3 - Added even more preferences and fixed a little bit of code
$Pref::Server::BotCanLevel (Default; 1)
$Pref::Server::BotMaxEXPInc (Default; 5)
Version 0.4 - Fixed some code
Version 0.5 - Fixed preferences (Sorry)
Version 0.6 - Fixed bot damage code
Version 0.7 - Added one more preference and fixed spawn damage
$Pref::Server::BotHPDmgRandomDiff (Default; 1.2)