Poll

Which do you prefer?

Map only
5 (45.5%)
Map and Interior Mapping
0 (0%)
Map, Interior, and Radar
3 (27.3%)
Map and Radar only
3 (27.3%)

Total Members Voted: 11

Author Topic: Minimap mod Re-request  (Read 1373 times)

http://forum.blockland.us/index.php?topic=282577.msg8479123#msg8479123

Topic too old.

Also, forget the radar thing. I only care about the minimap and "cave" map part at this point.


In general, it's possible for short answer, but long answer, it's going to be very complicated to make and I don't think anyone is willing to do it.

The only way I can see this being done is using swatches and the having the game take a screenshot of the swatches for the map.
This method would be slow.

However, you could send the information to another program that'll render the map for you.
Have it where any brick updates (placed brick, or removed) gets sent to the program and then have it update a picture in the Blockland directory.
But that'd require release a program publicly.

It's a lot of work and I don't think anyone would want to consume so much time doing this.

Also, swatches could have a chance of changing the fps, so there's another downfall

It's a lot of work and I don't think anyone would want to consume so much time doing this.

Also, swatches could have a chance of changing the fps, so there's another downfall
I've done something like this once, I've noticed a major FPS drop with a lot of swatches.

The poll is pretty ambitious, I'll tell you that. "Interior mapping" sounds nigh impossible. You'd need to have the map see every building as a separate map, and somehow tell it what height the ground is. Not to mention multiple story buildings, would it change the image based on your height? Would it show tables or other furniture that has feet? There's so many little issues with this.
Then there's radar. It's been done, and taken down for good reason. It's so overpowered and abusable.
Stick with map, It's the only way.
Doesn't mean I don't wanna see this done, but we've got a lot to figure out here. Then again I'm talking outta my ass here, so grain of sand and stuff.

I find this plausible as a server-sided add-on with a client that displays the minimap. Also the server would have control on what the minimap should show. As a total client side, seems impossible.

Client sided is possible, the matter is finding the bricks (which you can loop through the serverConnection group).
Granted it'll be a bit slower.
However, really the only issue with the idea is how to generate the map.
As I've suggested, there is the idea of swatches but that's slow as hell.
I cannot think of any other method other than that, without requiring something external.

Then there's radar. It's been done, and taken down for good reason. It's so overpowered and abusable.
With a server/client script, it wouldn't be that abusable.
And if the host wishes it, he could disable the radar.

With a server/client script, it wouldn't be that abusable.

At least someone agrees with that, this could also be done with other client sided mods, too.

With a server/client script, it wouldn't be that abusable.
And if the host wishes it, he could disable the radar.
that's actually a Damn good idea. Why didn't i think of that.
I'm talking outta my ass here, so grain of sand and stuff.
sorry folks invis text Is invis

If this ever happens, it should only be players, bots and vehicles.

it's possssible...
i do believe it would need dlls though
blhack.dll has ESP if i'm not mistaken

It wouldn't need a dll at all, it's just a bunch of complication.

I have an obscure add-on that sets waypoints on a minimap.  Very useful.

/support