Author Topic: Activate projectile  (Read 997 times)

Was wondering if someone could make a projectile that triggered OnActivate when it hit something. Laser pointer does it but I want it to be the default Gun bullet speed.

Why can't you just use onProjectileHit...?

Why can't you just use onProjectileHit...?
Let me clarify: I don't want it to trigger onProjectileHit so I can have two sets of targets with two types of projectiles.

Let me clarify: I don't want it to trigger onProjectileHit so I can have two sets of targets with two types of projectiles.
Ah, misunderstood.

You could probably just rip some script off of the old school rifle or some other raycast weapon

Ah, misunderstood.

You could probably just rip some script off of the old school rifle or some other raycast weapon
This is not what he wants on two levels.
He wants projectiles instead of raycasts.
He wants something that triggers OnActivate.

See if you can rip the code from the RPG tools so you get a tool that has events unique to that given tool.

This is S&R though, not mod help.