Author Topic: Directional blocking and stunning  (Read 362 times)

Typed this on mobile so expect it to be brief.

 What I want is when you attack you can swing it in a direction if you hold the mouse button and press an arrow key to set the direction you swing the weapon. Then release to swing.

However when you press an arrow key without holding left click, you can block the attack that is heading that specific direction.

Incorrectly blocking an attack can stagger you and leave you open, but blocking one successfully will make the opponent unable to attack for 2 seconds, but they can still block.

Bludgeon weapons can stun, making the player tumble, by chance. Slash attacks can cause bleeding, by chance. And stab attacks can critical hit (x2 damage), by chance.


 What I want is when you attack you can swing it in a direction if you hold the mouse button and press an arrow key to set the direction you swing the weapon. Then release to swing.


Arrow key impossible, pretty hard if you just swing your look over using mouse. I've had this idea but you'd need binds/looking and I'm not a great coder.

However when you press an arrow key without holding left click, you can block the attack that is heading that specific direction.

See above.

Incorrectly blocking an attack can stagger you and leave you open, but blocking one successfully will make the opponent unable to attack for 2 seconds, but they can still block.

Most likely the easiest part of this suggestion.

Bludgeon weapons can stun, making the player tumble, by chance. Slash attacks can cause bleeding, by chance. And stab attacks can critical hit (x2 damage), by chance.


Never mind, this is very easy compared to everything above.

For the blocking and swinging, what if you moved your mouse in the direction you want to swing/block in, like mount and blade? I thought arrow keys would be easier.

Or, blocks only stay up for one second, and then you must wait 0.5 seconds to block again, like Chivalry.