Author Topic: A no-build place in my server  (Read 1091 times)

This sounds complicated, but anyways, I'm trying to recreate the ROBLOX classic of Desert Warfare. However, there are always 2 spaces where I can't plant a ModTer 64x in there. Any problems associated with this?
NOTE: I did NOT place those things there.

Modter bricks can't be placed inside certain others, like water bricks. Post some screenshots of the problem?

This sounds complicated, but anyways, I'm trying to recreate the ROBLOX classic of Desert Warfare. However, there are always 2 spaces where I can't plant a ModTer 64x in there. Any problems associated with this?
NOTE: I did NOT place those things there.
this doesnt sound complicated at all
ModTer bricks can't be placed in water bricks, zone bricks (addon), or other modter bricks. Check if any of those are there.
Also, did not place what things where?

The no build zone is attached here.

I can't upload the picture of the bricks being deleted in the zone. (Too big)

I can't upload the picture of the bricks being deleted in the zone. (Too big)
deleted?

post a save

What is the error it shows on the screen when you try to plant?
Buried? Floating? ...?

What is the error it shows on the screen when you try to plant?
Buried? Floating? ...?
Can't upload the pic (big size), but it said something about a PTG error...


Can't upload the pic (big size)
*COUGH*UPLOAD THEM TO IMGUR AND PASTE THE LINK INSIDE THE THINGS THAT COME UP BY CLIKING *COUGH*

Can't upload the pic (big size), but it said something about a PTG error...
Then it probably has something to do with PTG.

If you want a quick fix: turn off PTG, place the bricks and save, re-enable PTG
But please also say something on the PTG addon post so Ghost can take a look at it.


What I think is happening is that PTG is keeping that spot cleared because it is the starting point of its terrain generation right there.

Then it probably has something to do with PTG.

If you want a quick fix: turn off PTG, place the bricks and save, re-enable PTG
But please also say something on the PTG addon post so Ghost can take a look at it.


What I think is happening is that PTG is keeping that spot cleared because it is the starting point of its terrain generation right there.
I removed PTG. The problem doesn't persist anymore. Thanks.

PTG uses some weird chunk system so if you're going to use the duplicator during PTG you'll probably cause a bit of problems