Author Topic: Tower Unite [0.1.1.0 patch is HEREEEEEE]  (Read 12136 times)

Tower Unite is fairly unoptimized right now as far as I've seen. You have to mess around with the settings in order to see if you can at least get a decent framerate, depending on your specs. Hopefully they will optimize it in the future.

All my problems with the game have been fixed.
Please add me if you want to play. http://steamcommunity.com/id/AVerySweetGenius/

Tower Unite is fairly unoptimized right now as far as I've seen. You have to mess around with the settings in order to see if you can at least get a decent framerate, depending on your specs. Hopefully they will optimize it in the future.
i get a decent framerate on my mid end build, at the cost of my fan going super sonic
« Last Edit: April 11, 2016, 02:03:57 PM by Refticus »

I bought the game this morning. Add me on Steam if you want to play it with me. Steam: http://steamcommunity.com/id/Rggbnnnnn

A new patch has been released, fixing a bunch of bugs and doing some changes.

i get a decent framerate on my mid end build, at the cost of my fan going super sonic
This makes me think I can't run it. I wish I knew enough and had money to build my own computer.

Guys, come to my condo or add me, we're watching the Jerma Rumble!

what do you guys play to get money fast
i've been doing ball race but idk if there's a faster alternative

what do you guys play to get money fast
i've been doing ball race but idk if there's a faster alternative
you could farm virus

you could farm virus
haven't been able to play it with anyone yet, will do

edit: woa where did all of these virus servers come from

haven't been able to play it with anyone yet, will do

edit: woa where did all of these virus servers come from
I mean farm with 3 other people.
each survivor gets 1 kill on the infected then they wait til the round ends.
repeat til game is over
new game, done.

New update with bugfixes once again!

It would be nice if someone actually linked the changelog instead of telling us that it released.

Anyways, here's the changelog:

Quote from: http://steamcommunity.com/games/394690/announcements/detail/951758446249580601
We’re shipping out a small update with a few important fixes. Dedicated servers will need to be updated.

Fixes:
  • Resolved issues where "Waiting for hosts" loading screen would never connect
  • Fixed region issues with server browsing; more servers will appear in each game world’s server browser and condos
  • Improved nighttime performance in the Lobby
  • Improved nighttime performance in the Lobby
  • Fixed refreshing servers causing a slight hitch
  • Fixed players getting stuck sitting down on Lobby benches


What we’re actively working on:
  • Mouse settings: sensitivity, inverted (almost there)
  • Some settings don’t save
  • Linux dedicated Lobby servers crashing
  • Admin global player voice muting (almost there)
  • Voice chat during waiting for players does not work in Minigolf and Ball Race (this is due to some incompatibility issues and will be addressed soon)
  • Condo / Lobby door connections
  • Virus weapons sometimes appear out of the hands of other players
  • Ball Race overview camera does not disable on the first level sometimes

It would be nice if someone actually linked the changelog instead of telling us that it released.

Anyways, here's the changelog:

no need to be such a prude

Update 0.1.0.5 is here.

Quote from: http://steamcommunity.com/games/394690/announcements/detail/950632837682630777
This update continues our focus on further stabilizing the game and improving player experience.

Fixes:
  • Fixed not being able to interact with stuff while in third person
  • Fixed voice being disabled during Minigolf waiting phase
  • Fixed Minigolf ball colors being wrong upon first spawn
  • Possible “Waiting for host” improvement. Valve helped us out with this one.
  • “Waiting for host” timeout no longer kicks the player to the main menu
  • Possible fix for fatal error crash related to Lobby queue boards
  • Fixed Planet Panic timer being weird (ex. displaying 1:3 instead of 01:03)
  • Minigolf pocket music jingles can now be turned down just like all other music
  • Fixed Planet Panic HUD reporting the wrong team, pickup amount, or health
  • Fixed flashlight not being deleted upon death

Changes:
  • Added mouse settings: sensitivity (does not save yet)
  • Players can now continue playing in the Lobby while the “Waiting for host” UI is displayed
  • Connecting to hosts through Lobby queues can now be cancelled
  • Added admin global voice muting (server mute in moderation panel)
  • Disallowed duplicate media requests in the theater/condo
  • Sorted player names in the Lobby scoreboard
  • Optimized the Condo
  • Increased chatbox size
  • Increased duration of chat message visibility
  • Added higher quality map preview images
  • Made the unfinished tag on items more noticeable
  • Changed "purchase" to "unlock" to make it clear these are in-game unlocks only
  • Turned up 3D voice volume

What we’re actively working on:
  • Memory leaks
  • Some game settings don’t save
  • Linux dedicated Lobby servers crashing
  • Condo / Lobby door connections
  • Virus weapons sometimes appear out of the hands of other players
  • Ball Race overview camera does not disable on the first level sometimes
  • Theater vote skip
  • Key binding

Notes:
Key binding is still in progress, but will require us to upgrade our Unreal Engine version to 4.11.
This upgrade will take us a bit of time. We understand how important this is and we are working quickly to get it finished and in your hands.