Author Topic: The extra detail you found cool in games...  (Read 1590 times)

I'm not really talking about game mechanics or how the game plays, but I'm talking about the little stuff in games that you found cool or interesting. Music, easter eggs, etc.

For example, I always found Yoshi's Island level select music really cool. For world 1 there would be a normal really empty beat with one instrument, and as you would unlocked new worlds, the game would add more instruments until you beat the final boss which would turn the level select music into an entire symphony. Listen to this video. Every time a world is unlocked an instrument is added to the medley.

/discuss your favorites

in rayman legends, every time you defeat a dark teensie, they are sent flying towards a planet where demon-like aliens torture them to a catchy beat that gets a new "instrument" every time you clear a world

in blockland adventure mode every time you beat an area an instrument is added to the blockland main menu

honestly I can't remember any, most games I play don't have many of them

I'm not really talking about game mechanics or how the game plays, but I'm talking about the little stuff in games that you found cool or interesting. Music, easter eggs, etc.

For example, I always found Yoshi's Island level select music really cool. For world 1 there would be a normal really empty beat with one instrument, and as you would unlocked new worlds, the game would add more instruments until you beat the final boss which would turn the level select music into an entire symphony. Listen to this video. Every time a world is unlocked an instrument is added to the medley.

/discuss your favorites
All I hear is that Nintendo has been making the same games and music for over 20 years now. This music sounds like Mario Paint.

Flinging your hands around in Blockland.
GTA's little 'tink' soundeffect in vehicles when turned off.
Not changing weapons or standing still in some games will play a special idle animation with the gun (hl1, afaik)
Most of Undertale's music has similar beats, or leitmotifs

The music in the hub worlds in Super Mario Galaxy gain a new instrument every time you complete a world

also this easter egg in Crysis 2
« Last Edit: March 27, 2016, 02:14:38 PM by AtlasBlue »

the same happens in lbp 2 (on PS Vita as far as I know)
some of the music tracks are dynamic which means they can go from loud to quiet whenever the game gets action-y or mild

like this, it goes to max at 3:00

In XCOM: Enemy Unknown the hub screen music changes depending on what part of the campaign you're on.

At the end of Gunpoint, you get to "write" a blog post about your experiences playing.

In Hitman: Blood Money, wearing certain outfits/uniforms or using a particular weapon will give the newspaper article a unique headline.

In Left 4 Dead 2, the survivors use slang terms to identify the infected in the first campaigns. In the later ones, they refer to their actual names.

all of the little innuendos throughout gex 2 and 3

Deus Ex NPCs pay attention to your body count and praise or condemn you based on their moral standards(UNATCO Troopers love violence in DX1, SWAT in DXHR hates it and so do the Sarif workers, etc)

Aero parts in Tokyo Extreme Racer Zero actually affect performance slightly


the crystal breaking sounds in SUPERHOT

A few of the songs in Phantasy Star Online Ep 1 & 2, as well as Phantasy Star Online 2 are very neat. They're a bunch of small clips of music (6 seconds for PSO ep 1&2, unsure for PSO2), that somewhat randomly sequence together depending on what's happening. This is why the official soundtrack for ep1&2 has a lot of missing tracks, and PSO2's has a lot of excessively long tracks. for ep1&2, I'm guessing they didn't feel like simulating it, while for PSO2, they decided to simulate them for extended periods of time.

More like an easter egg, but in Tokyo Xtreme Racer X/Import Tuner Challenge, you could press the right brown townog stick on Snake Eye's Evo in the shop to buy a rally version of the car, with the now company's now defunct racing department logo on the vehicle.

those little things that you find in games, that no one else knows about, i cant list those things off of my head since ive only been playing both blockland and tekkit for like a month now, but uh