Poll

Favorite Battlefield Game

Battlefield 1942
5 (12.8%)
Battlefield Vietnam
1 (2.6%)
Battlefield 2: Modern Combat
0 (0%)
Battlefield 2
3 (7.7%)
Battlefield 2142
1 (2.6%)
Battlefield Bad Company
2 (5.1%)
Battlefield Heroes (Now Closed)
0 (0%)
Battlefield 1943
1 (2.6%)
Battlefield Bad Company 2
5 (12.8%)
Battlefield Play4Free (Now Closed)
0 (0%)
Battlefield 3
11 (28.2%)
Battlefield 4
9 (23.1%)
Battlefield Hardline
1 (2.6%)

Total Members Voted: 39

Author Topic: Battlefield Megathread  (Read 9558 times)

using a different term doesn't explain why you care...

Authentic =/= realistic.

The Battlefield series has always had Authenticity moreso than realism.

Authentic =/= realistic.

The Battlefield series has always had Authenticity moreso than realism.
what are you even talking about anymore.

The Battlefield series has always had Authenticity moreso than realism.
I'm trying to decipher what this means but my fancy dancy universe expanding processor is telling me that this is self-contradictory, and you're stupid.

what are you even talking about anymore.

Authentic is more like your fighting in the time period with the proper guns and vehicles, they sound like they did back then and work relatively the same. battlefield has always been like this, especially with 3 and 4 (although the vehicle physics in those games are flat out handicapped).

Realistic would be your gun jamming up every 5 minutes while your sitting in a trench waiting for an hour before you do a suicidal charge into the enemy trench with everyone else. Also 1 hit 1 kill would be realistic.

Authentic is more like your fighting in the time period with the proper guns and vehicles, they sound like they did back then and work relatively the same. battlefield has always been like this, especially with 3 and 4 (although the vehicle physics in those games are flat out handicapped).

Realistic would be your gun jamming up every 5 minutes while your sitting in a trench waiting for an hour before you do a suicidal charge into the enemy trench with everyone else. Also 1 hit 1 kill would be realistic.
i see in the trailer and pictures, there are authentic weapons, vehicles, and tools, that were legitimately used in ww1. again, what are you talking about.

I love how black soldiers are prominently featured IF NOT the primary selling point despite actual black soldiers making up 1% of the actual fighting force in WW1

I wonder who could be behind this

What the forget are you talking about

I did not see one black soldier in the trailer, it's DLC based on the Harlem Hellfighters

https://www.youtube.com/watch?v=pvzEZ1Sq4tI
Interesting video on the historical accuracy of the trailer

Im dissapointed that this is WWI themed. There aren't going to be like any weapons. Its going to be nothing but bolt-action fights and maybe if you're lucky youll see someone with an overpowered LMG. I would be okay with it if it was WWII though.

Im dissapointed that this is WWI themed. There aren't going to be like any weapons. Its going to be nothing but bolt-action fights and maybe if you're lucky youll see someone with an overpowered LMG. I would be okay with it if it was WWII though.
What are you even talking about, there were plenty of machine guns in WW1

What are you even talking about, there were plenty of machine guns in WW1
and 90% of them are mounted stationary

What are you even talking about, there were plenty of machine guns in WW1

This, and there were quite a few other types of weapons as well, that weren't stationary or pistols.

There aren't going to be like any weapons.
ive said it before and ill say it again
loving good
you dont need a forgetzillion guns to have a fun game

ive said it before and ill say it again
loving good
you dont need a forgetzillion guns to have a fun game
yep. the gameplay should be good enough to play on it's own. if you need to grind out 20 million slightly different guns to keep the game interesting then it's probably not good to begin with.

ive said it before and ill say it again
loving good
you dont need a forgetzillion guns to have a fun game
i've been saying for years now that multiplayer gun unlock systems are handicapped. either you make some guns straight upgrades which sucks because new players are gonna get richarded by more experienced players with objectively better weapons or you make weapons minimally different which negates the entire point of a level unlock system to begin with. you have to unbalance your game or make guns feel like nothing more than a change of scenery.

i've been saying for years now that multiplayer gun unlock systems are handicapped. either you make some guns straight upgrades which sucks because new players are gonna get richarded by more experienced players with objectively better weapons or you make weapons minimally different which negates the entire point of a level unlock system to begin with. you have to unbalance your game or make guns feel like nothing more than a change of scenery.
2142 did it really well imo, there were a total of 5 different assault rifles:
-Two faction-specific ones for the assault class that performed more or less the same and had 30 bullet mags
-One unlock for the assault with 20 bullets and higher damage and accuracy but worse recoil (a battle rifle, basically)
-Another unlock for the assault that had 40 bullets and better recoil control but worse accuracy
-An unlock for the recon that had 30 bullets and all the lowest stats for the other guns combined which sounds bad on paper but it IS an assault rifle for a class that otherwise only gets sniper rifles, so it's worth taking if you want to go be a saboteur.

you dont need a loving spreadsheet nightmare of different guns, just a core gun and a handful of sidegrades