Author Topic: Effect for spawning  (Read 470 times)

I tried to replicate the spawn effect on a player by using Player::spawnProjectile(), so I used findClientbyName(crux).player.spawnProjectile("1 1 1", "spawnProjectile");.
The effect and projectile show up, but are extremely small. Changing the scale in the first argument does nothing. What do I do?


Nevermind, I figured it out.
Code: [Select]
findClientbyName(crux).player.spawnProjectile(0, "spawnProjectile", 0, 1, findClientbyName(crux));
« Last Edit: May 29, 2016, 09:48:24 PM by Cruxeis »