Author Topic: Repeat event  (Read 1226 times)

I need an event that repeats the events above it. Examples:

OnActive > Self > RepeatEvents

  • OnActive > Player > Playsound > [DoorOpen]
  • [1] OnActive > Self > RepeatEvents

Use relays. Instead of using onactivate, use onrelay for all of your events, and trigger the relay with an onactivate event.
Then add onrelay > self > firerelay when you want to repeat it.

Use relays. Instead of using onactivate, use onrelay for all of your events, and trigger the relay with an onactivate event.
Then add onrelay > self > firerelay when you want to repeat it.

It's too complicated for me.. Please give a event example

sounds like you're trying to do either

onactivate>self>playsound[dooropen]
onactivate>self>playsound[dooropen] (delayed?)

or

onactivate>self>firerelay
onactivate>self>firerelay (delayed?)
onrelay>self>playsound[dooropen]

why do you want the sound of a door opening to repeat?

why do you want the sound of a door opening to repeat?

"EXAMPLE"

"EXAMPLE"
why don't you use an example that makes sense?

[ 0 ] onActivate > self > fireRelay
[1000] onRelay > self > fireRelay
[ 0 ] onRelay > self > playsound

Once activated, the block will play the selected sound repeatedly every second.

[ 0 ] onActivate > self > fireRelay
[1000] onRelay > self > fireRelay
[ 0 ] onRelay > self > playsound

Once activated, the block will play the selected sound repeatedly every second.

thanks

oh, so not a once repeat, but a looping