Author Topic: VCE Compatible Events (Bots + More)  (Read 1548 times)

I've made a nice little system that, in THEORY, should work. Click a brick, it sets the variable "target" to its name. Then you click on a bot, and the bot does goToBrick 'target'. The thing is, it just... doesn't work. I've tried putting the variable on everything but no matter whether it's tied to brick, minigame, player, client or WHATEVER, it doesn't work...

UGH WHY
Can someone fix this? Please? It'd be amazing and open up a lot of options for bots. (Also look direction control?)

(Also, set/add velocity/hp are numbers-only, and so cannot use variables. That's less of a priority to me but it'd be nice.)
« Last Edit: June 10, 2016, 07:50:09 PM by SuperSuit12 »


It's not supposed to work. VCE does not currently work with bot events. It can be made to work with them though.

Drydess: If you're asking what the events I need are, goToBrick for bots and add/set health/velocity for everyone. None of them work with VCE. If you're asking what doesn't work, same answer, plus probably some other things.
Jes00: I'm asking for it to be made to work with them :)

And if you're changing the events, can you add a checkbox for "go to center of brick, not just until you touch it"? I'm making a board game and when I tell the bots to use a non-variable brick name, they don't go to the center of the tile, but the edge. I'm guessing there's a "Bot look in direction" event somewhere.

EDIT: Oh hey, there's this. https://forum.blockland.us/index.php?topic=227254.0 May or may not do what I want. Looking into it.
EDIT EDIT: OH THAT IS COOL. EVERYONE LOOK AT THIS! It allows you to send bots to coordinates without naming bricks! It's made to go with VCE too!
« Last Edit: June 11, 2016, 10:49:04 AM by SuperSuit12 »