We need better servers if we want more players, and to get better servers we need to give players more content to be able to use. A big part of that is builds.. nobody releases builds. Builds are fundamental to a server compared to add-ons because they're the first thing you see and give a gigantic first-impression on your server. If the build is stuffty or doesn't tone your server how it is supposed to, the server isn't going to be as good. Brickitect makes a bajillion builds and changes projects so much, I can't tell which ones he's working on anymore. Same with cohort. These things have been worked on for years, hyped up while being worked on, and then slowly die out, never to be released. I think people need to learn some project management.
Granted, some of the bigger servers out there have rather stuffty builds. As much as we need people to build and release the saves, we also need plentiful add-ons. Another issue is guns. We have lots, yes.. but none of them are themed except for a couple weapon packs. We need more packs so that servers have consistency when they decide to use specific packs. We ALSO need more random items. For example, I'm trying to make a DayZ esque server, and it's going perfectly well, however I need random, useless items that have a chance of popping out of things you loot so it's not a DM where every garbage bin has a gun inside of it.