A reaction event that you set on a bot so it can react to a projectile-even if it doesn't hit them. To simulate the fear of danger.. I can't really explain my idea well but we're human so it's easy to understand the fear of a gun being shot. You shoot another bot or just your gun in general and the bot runs around in circles and stuff like if you did "setwanderdistance" or something.. Bots already panic if they don't have a weapon welded IF they are damaged, I want the opposite: They panic if they "hear" or detect that a weapon has been used..