Author Topic: redirecting players to different servers if they click a trigger  (Read 471 times)

title
is it possible to do it entirely server-sided for like a hub?
so like say you have 5 servers that are allocated to hosting 1 game mode, as one fills up, the next one gets selected from the pool dynamically then have the players that click the trigger go to that server etc or is it only possible via client-sided GUIs?


this would require a client sided mod



according to port, no
allowing a server to access any client sided function would be a absolute temendous security risk

At one point I believe it was possible, but Badspot had removed the function.

At one point I believe it was possible, but Badspot had removed the function.

oh my god why do I love the word GUI so much
I meant clientsided addon but w/e