I'm having on-going problems with trying to apply materials in ms3d. I've tried numerous times, selecting the image, the group, and applying, ( Not sure if/how to use the texturecoordinater) And whats worse, when i try my model in-game.. it some-how uses the poke-ball material...
I don't know what i'm doing wrong, though i am pretty new to the modelling side of blockland.