Author Topic: [Event] OnBotSight/OnBotLoseSight/OnBotSightTick  (Read 1843 times)

Input targets available:
  • Self
  • Bot
  • (Target) Player
  • (Target) Bot
  • (Target) Client
  • Client
  • Minigame

onBotSight - When the bot sees a player the first time
onBotSightTick - When the bot sees the player, this tick is random based on the bot's loop (it's usually slow)
onBotLoseSight - When the bot no longer sees the player

Download Event_onBotSight
« Last Edit: December 20, 2016, 02:06:42 PM by Kyuande »

Very Useful, thank you m8. I might use this for some bot actors in Glory Long Past.

Very Useful, thank you m8. I might use this for some bot actors in Glory Long Past.

I can make Civilian AI drivers stop so they won't run you over now! ........Or crash into you because your a terrible driver!

someone make metal gear solid map with this and camera bricks