Having completed my exhausting climb up and down Mt. Washington, I will be going on a week long camping trip. While I'm back home, however, I will show my support by posting my nation. I'll be around some of tomorrow too, but for now I'm gonna shower and pass out.
Avalonia
Government:Oligarchy
Avalonian High Council
Head of state: Paul Walter
Prominent government members: Other Councilmen
Capitol city: Nazgar
Major cities: None
Intentions of your government: Unite the Avalonian nation under one Flag, and centralize and entrench this arrangement.
The Avalonian Council consists of ambassadors from the largest and most powerful Avalonian clans, the overarching authority of which is accepted by these clans and a few smaller and relatively subservient ones. The Council is presently working to expand its influence to other ethnically Avalonian clans.
Foreign relations:Military Alliances: None
Trade partners: None
Organizations: None
Collaborating with: None
Demographics:Model culture: German
Population: 250,000 (8-21-16)
Official language: German
Other languages: Dutch, English
Demonym: Avalonian
Religion: Dreibetungism
Currency: Cesk (official; small square coins of gold or silver with a hole through the center, of uniform weight). Although the Cesk is almost universally accepted as currency, barter is by far more common among the common people, and even most clan level levies and taxation are not demanded in Cesk.
Calendar: Gregorian
Military: 25,000ish militiamen under the command of local captains. Armed largely with spears, round shields, and bows, armored lightly. Few horsemen.
Avalonia's origins are shrouded by the mists of time, and variations on the general tale are plentiful. The generally accepted core of it is that several hundred years ago, three local strongmen united to defend their territory against hordes of foreign migrants, and that these strongmen were responsible for the killing of many, many of these violent and amoral immigrants, and a number of other strongmen who opposed them. Their success is largely chalked up to their piety to the Drei (the three deities of Dreibetungism) who blessed their efforts, and opposed the heathen cousins of what became the Avalonian people, who were forced to flee their ancestral homeland. Following the deaths of these strongmen, it is widely understood that many of the clans returned to independence and local loyalties undermined the Avalonian nation, a circumstance which the Avalonian Council is attempting to remedy.
Taxes are levied by the Council on Clan heads in the form of Cesk or labor from the clan while the fields lie fallow. Clan heads, in turn, tax their clansmen however they see fit. The Council tax in the form of labor is usually used to maintain roads, bridges, local defenses.
Presumably since the beginning of human life, the Avalonian people have worshiped the Drei (Dreibetungism), the three deities of the Avalonian people. According to the Five Texts (Dreibetungist holy writings), before the creation of human life, the Drei condensed and assumed the roles of all the other gods by their honor, justice, power, and wisdom, and allowed the other gods to leave this world and ascend to another, to which they will one day ascend when the Avalonian people have reached maturity. The eldest of the Drei is Arkhav - the god of everything beneath the topsoil of the Earth and the depths of the oceans, and anything crafted from or living within these realms; he is the embodiment of honor. The next is Scypiah - goddess of the surface of the land and waters and all that lives and grows within these realms; she is the embodiment of wisdom. Youngest of the Drei is Manvre - god of the heavens, winds, and the peaks of mountains; he is the embodiment of strength. The constant helper to the Drei is Sklet, the embodiment of justice, the living skeleton tasked with judging the dead, and rewarding or punishing them with an afterlife the intensity and duration of which corresponds to the deceased's actions in life, which eventually is followed by an eternal state of dreamless slumber. Sklet is the first human being to be created, and by living a life in line with the will of the Drei, was blessed with his current task; he will not ascend with the Drei, and will retain his current position for all eternity. The Five Texts are written in the language of the Gods, which is spoken in the common Avalonian tongue, but written in a unique, divine, script. The commands of the Gods simply consist of striving toward the four qualities that made them capable and worthy of their own position as the only Gods, and Sklet worthy of his station.
There are few priests of the Drei, and all of them are able to read and write in both the common tongue and the holy script, and also act as scribes and local record keepers for their clansmen. Although Avalonian clans have clashed in past, and committed some grave acts, the priestly class has without exception been exempt from harm, as have their writings, and in many cases, it has been the priests that have played important roles making peace. To intentionally and knowingly kill a priest is an offense that curses the offender to a long and tortuous afterlife, and a branding and disgraced life of ostracism in the meantime. Most priests maintain some level of correspondence with the priests of the surrounding area.