A fortwars server located in a deep forest, where players need to use the resources around them to build up a base.
BETA-TESTING
^ Back to the top of this post. ^Beta testing for the
Forest game-mode will initiate very soon, once core functions of the game-mode are finished in a way I'm content with. Once I decide that
beta-testing is appropriate, a download link will be given for the client add-on, as well as a cache file that you may replace with your own in order to skip download times. You may expect a fair amount of features listed below to be included within the
beta, but please be warned that it's highly likely you're going to run into an issue. Since I'm, well, new to coding and all, of course.
There will be
no limits to the
beta-test period, so anybody is allowed to join in.
The only features that are left to finish off before I may start beta-testing are the money printers, the ability to teleport to friends, and store bricks.
tl;dr
Beta-testing is expected to start soon, within the next couple of days. A download will be given for the client file and a cache file, anybody is allowed in. Expect bugs.
FEATURES
^ Back to the top of this post. ^The
Forest game-mode strives to be similar to game-modes such as fortwars. One of the core features of this game-mode is the fact that the player has to build bases in order to keep themselves safe from other players, if the others they encounter happen to be hostile.
Current features for this game-mode include:
RESOURCES- Cut down trees with an axe item.
- Building costs resources, which can be gained by cutting down trees.
- Bigger bricks cost more resources.
- You'll get resources back if you decide to undo a brick or hammer it.
- Cutting down a tree fully adds to your score.
MONEY- You can spend money on items, or money printers.
- There are multiple money printers; the more expensive, the better they are.
- Weapons vary in price. Price balancing is planned to happen over the beta-test period.
WEAPONS- You're only allowed to spawn weapons on two select weapon spawns. One works for walls, and one for floors.
- When you spawn a weapon, the only way to grab it is to click it. From there, it'll open up a window asking if you'd like to purchase it.
- The weapon-pack is modified from HK. Neat icons have been added and multiple weapons have been added that were previously commented out.
THE MAP- The map is a gigantic forest, surrounded by invisible static shapes. This is generated by PTG.
- The map saves chunks, so you'll see your build even if the server resets.
- Every single tree is able to be cut down. Every. Single. Tree. Level the whole forest!
- If you have the client add-on, you'll hear the appropriate ambience. Being underwater will play some special soundeffects to you as well, seen in the video.
I'm pretty sure I went into detail with the wrong features, or didn't include some, so keep that in mind.
MEDIA
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