Thought I'd make an asymmetrical CTF gametype.
The Coalition must defend for 6 minutes, while the pirates have to capture their flag.
The Coalition spawns with weapons for close range combat, while the Pirates have slightly longer-ranged ones. Also, the Pirates outnumber the Coalition 2 to 1.
The pirate base and airfield.
Credit:
- Gun Zombie for the hallway designs
- Maltiteaser for the machine gun bunkers.
- Supermarine for the airfield. (In a fatigue-ridden moment of absent-mindedness, I forgot to save the airfield before shutting down the server. I'll try to rebuild it at some point.)
Server Location: East Coast