This gamemode is long overdue for an overhaul. I'll likely mess around with it after or during the development of the next FASTKarts version.
I'll probably scrap a lot of the features from the gamemode, specifically the themes, as they feel a little over complicated and unnecessary. Music would still be random, and I could probably have it loaded from the custom gamemode like FASTKarts does, would give server hosts a lot more control over what music they want playing.
I'll probably add some form of gameplay config setting that maps can mess with, forcing basic no-jet player gun + sniper gameplay, or a full out randomiser-style setup. This would give map makers more control, actually letting them build maps based on expected gameplay. The server prefs that allows hosts to force round types will probably be removed or reworked. (instead of forcing round types, force maps that allow that round type)
I remember when I used to host this gamemode, most maps would be hilariously horrible to play in when you enabled randomised rounds. This would be a way to work around that, with most maps being standard default-style gameplay. ACM City would probably get this treatment, grapple platforms would probably have forced grapple ropes as well.
Speaking of randomiser, I'll probably make it easier for hosts to execute custom weapon add-ons, and actually add them to the pools.
Thoughts, ideas?