Author Topic: Make Eventing Great Again (Probably releasing tomorrow)  (Read 5926 times)

« Last Edit: December 12, 2016, 09:28:07 PM by New Year »

been waiting for a new one of these.

Looks cool! I take it that it's supposed to organize the events in that GUI?

Looks cool! I take it that it's supposed to organize the events in that GUI?
Yeah. If the server you're on has the add-on as well the indentation saves when you click send. If not then you can still organize it, but you'll lose the indentation when you close the window.



I'm currently taking requests for new eventing features, by the way.

Why don't you finish the orb building thing first?

Why don't you finish the orb building thing first?
I found out there's already an add-on like it, so I turned it into something else.

add ability to copy liens and prevent the output events ffrom changing if we change named bricks

add ability to copy liens and prevent the output events ffrom changing if we change named bricks

add ability to copy liens and prevent the output events ffrom changing if we change named bricks

Done:

« Last Edit: December 09, 2016, 03:39:33 PM by New Year »

Looks useful but also entirely unintuitive.

That's a lot of small identical buttons.

Also, fun little idea:
http://leopard.hosting/download.php?f=mxovb

Include the functionality from this so that it can support more input classes than just fxDtsBrick

I'm still trying to make sense of the gifs lol. trying to follow both where the mouse is clicking and what's happening is a challenge

Looks useful but also entirely unintuitive.
That's a lot of small identical buttons.

I'm still trying to make sense of the gifs lol. trying to follow both where the mouse is clicking and what's happening is a challenge
The green button is copy. The white button in the top left is the minimize button.
Then there's four "arrow" buttons in a cross.

I'm not great with graphics but I can find some way to distinguish them.
Also, fun little idea:
http://leopard.hosting/download.php?f=mxovb

Include the functionality from this so that it can support more input classes than just fxDtsBrick
Who made that?