Author Topic: AiPlayer-based Customizable Weaponry???  (Read 4258 times)

this, make sure to add this onto the end of that earlier block of code
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MissionCleanup.add(%bot);
oh btw objects are automatically added to missionCleanup so this is unnecessary

oh btw objects are automatically added to missionCleanup so this is unnecessary
I don't believe this is always true. I think they're just added to the last group something was added to.

Best to do it just to be sure, anyway.


Ollah!

Im going to guess you got this idea from the CW 2.0 mod (or something like that) from Gmod, being a huge nerd and wishing something that could happen like that in blockland, I will be happy to model

here look at some stuff I made





I made these a few months ago and they're unused, but im itching to use them

also I made these in Ms3d, with losing my key and other frustration, im making the switch to blender

bump any progress on this?
right now im in the process of rewriting the state system, which is about halfway through. Once that's over then i'll have to itemify it