Author Topic: a way to change a large number of colors simultaneously?  (Read 473 times)

I've noticed if you name a lot of bricks, then set them all to the same color via events, some will have a slightly longer delay. It's driving me nuts. Is there a way to fix this?

it does this to prevent lag/server from freezing, like when you fillcan lots of bricks. how many bricks are you trying to repaint?

probably too many
I'm trying to make something like Robot Roller-Derby Disco Dodgeball's maps; flashing lights everywhere.