Cordax's Medieval Armors

Author Topic: Cordax's Medieval Armors  (Read 26294 times)

Okay so I remade bascinets, barbutes, greathelms, added crusader bible greathelms, english greathelm, coat of plates, and remade hauberk, added a masked barbute, and fixed up a lot of things.

Don't mind the clipping in the middle one. Hiding nodes does not work on bots as they do players.

« Last Edit: February 17, 2017, 08:14:24 PM by 8hbc »


Non nobis, Domine, non nobis, sed nomini tuo da gloriam!

You managed to create round helmets that fit the blockheads, I tip one of my many hats to you!
The armor looks really sweet too, love the modeling style.

Non nobis, Domine, non nobis, sed nomini tuo da gloriam!
CALL THE POPE
AVE MARIA
DEUS VULT

Quick update: added hoods and replaced kettle and flat-top models

Those kettle helmets look fantastic btw

So I finally fixed the body armors to be compatible with Jack's melee weapons, so the armors actually mount to the body instead of pants.
And I made some more hoods (with mask variant) and a knightly coat of plates

« Last Edit: March 01, 2017, 06:20:15 PM by 8hbc »

What are those weapons that you're using in the screenshots?

Awesome mod!

Jack Noir's melee weapons. Theyre up on github somewhere but still wip




The hoods and that bow you're holding in the last picture above could be useful for some sort of Legend of Zelda: Breath of the Wild in blockland

So I made tunics



The bow is unfinished as conan quit before completion.