But when put in a position where you either have to succeed or forget off you usually try to succeed, even as a kid.
I imagine having you as a playtester would be one of the funniest experiences any game designer ever could have. They'd probably record you and use your footage whenever they're struggling to find motivation to continue work on a project.
The way you talk about games...incredible...
What I find fascinating is that you, an experienced player, are trying to speak on behalf of new players (not just young kids, but even people like me who've never played a Pokemon game before), especially over such a trivial change. It's clearly something they've discovered as problematic during playtests and made a decision on to try and rectify a communication barrier.
Isn't it at all possible that you're just very good at the game and that you're starting to find it boring as you've played a lot of Pokemon? That's what happens to us with any game that we play a lot of; we grow bored as our skill level reaches heights that means we're incapable of learning anything new.