yes but you see waiting is half the point of the server. if the core concept requires minigames to make it fun then surely something needs to be done about that core concept. imo progress at the start takes way too long to get somewhere decent, and by the time you have a fairly good farm it then takes a long time to tend to it all again and eventually it isnt worth putting effort in
Yeah, that's always been the issue with farming.
Problem is I've never really been given any way to retain players without having waiting and grinding in the game.
Anyway, server's back up. You can build crates to store the crops and keep them by switching to "keep" mode on the harvest tool. Then you can /sell them for a price that depends on their popularity. The automatic selling price is kept constant for newer players.