Author Topic: Music bricks with visible range.  (Read 1205 times)

Is someone able to make a music brick with a visible range so I can see exactly how much distance it covers?

Also maybe if possible I can set the range myself?

I hate how I don't know how far they cover.

90 views but no one seems on board. I thought this would be something people would want since v7.

I recall being able to see the radius of audio objects through the use of the mission editor, but i don't know if this is possible otherwise

I recall being able to see the radius of audio objects through the use of the mission editor, but i don't know if this is possible otherwise

Can be done in mission editor, not sure about the actual game.



would be a neat client sided mod
not sure how easy/possible that would be

just thinking the client should have access to all of the brick locations and types, as well as the player's position
then some kind of overlay/message when entering/leaving the range?

would be a neat client sided mod
not sure how easy/possible that would be

just thinking the client should have access to all of the brick locations and types, as well as the player's position
then some kind of overlay/message when entering/leaving the range?
it seems that on the torquescript level the music brick datablock range is not correctly communicated and is always '100'

i threw together some stuffty code
when you wrench a music brick and set music on it as an admin it will show a 3d sphere range indicator around it
do whatever you want with this, make it into a better addon if you will
if you have selective ghosting mounted only you will see the range indicator

Show Music Range
Version 1

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