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Author Topic: Advanced Tacticality - Public Beta!  (Read 7392 times)


Probably. But there hasn't exactly been an update in a long time.
code doesn't have to be "up to date" to still be good and usable...?? esp for base code like ammo systems?

also you should clarify that not all the weapons in the pack thus far are modeled by me and pomp. i only recall modeling one gun for you guys

Now that this is finally into a more publicized beta, I hope to see people beta-testing it.

Also, I'm flattered by the OP.

[In-Game Name]: Freeday
[BLID]: 107022
[Proficiences/Skills]: Finding bugs & Issues
[Testing Experiences]: Testing Stratofortress new vehicles and finding bugs, helped my brother test DayB when it was still being made, aswell as helping him test some CRPG edits.
[Proof of Testing]: Only have images of Stratofortress vehicles:


Nice. Also its been almost 7 hours, why havent i got it yet

Nice. Also its been almost 7 hours, why havent i got it yet

Bump. Paint, you have your PM.

oh hey it's shotguntest
I would make more models but school is picking up the pace

[In-Game Name]: Gunslinger_
[BLID]: 33952
[Proficiences/Skills]: Building, finding bugs/issues.
[Testing Experiences]: I've never actually tested before, but I really want to try this because it looks reeaaally cool.
[Proof of Testing]:

Bumped. Thanks Kidalex.

[In-Game Name]: Gunslinger_
[BLID]: 33952
[Proficiences/Skills]: Building, finding bugs/issues.
[Testing Experiences]: I've never actually tested before, but I really want to try this because it looks reeaaally cool.
[Proof of Testing]:

Accepted. Apologies for the tardiness. You'll receive a PM soon.

What is this doing in the third page?!

Bump!

We are close to getting Advanced Tacticality Core out of beta, so this shall stay relevant.


Bumped. Thanks Kidalex.

Accepted. Apologies for the tardiness. You'll receive a PM soon.
So, uh, how much longer?