Author Topic: Server_Box - keep players fenced in  (Read 2812 times)

This add-on creates an invisible box around the spawn.
   Players cannot leave or build outside of the box.

You can move and resize the box using /setbox [SIZEX] [SIZEY] [SIZEZ] [POSX] [POSY] [POSZ]
   Size is box radius in 2x cubes.
   Position is the center of the box.
      If you want the box to sit on the ground, set POSZ to the same number as SIZEZ.

The walls of the box are very strong.
   If someone does leave they will be killed.
   Vehicles will be respawned if they get out.

I have no interest in modifying this add-on any further.

Download: http://www.mediafire.com/file/zjc2s73vxymy7b9/Server_Box.zip


Excellent! Should be very useful for larger maps where a brick wall isn't brick efficient or tedious.

did you think outside the box at all for this one?

did you think outside the box at all for this one?
Haaaa


Is it possible to break past the box via vehicles? And what happens if you orb outside of the box, can you walk back in, or is the collision double sided?

Is it possible to break past the box via vehicles? And what happens if you orb outside of the box, can you walk back in, or is the collision double sided?
I haven't been able to break out with a vehicle.
   If you do, the vehicle will be respawned.

An admin may type in /boxnokill if they want to walk around outside of the box.
   But they will still be unable to build out there.

The collision is one-sided.

Does this persist after server shutdowns/resets?
The last size and position of the box are saved between resets.
« Last Edit: March 19, 2017, 09:21:38 PM by Tendon »

Does this persist after server shutdowns/resets?


Thanks a lot for this.