Author Topic: Any addon for "sticky" walls?  (Read 694 times)

What I mean is, pretend that X is a sticky surface, O is standard, o is an empty space, and [ ] is the player

XXXXXXXXXXXXXXXXXX
XooooooooooooooooooX
XooooooooooooooooooX
XooooooooooooooooooX
XooooooooooooooooooX
XooooooooooooooooooX
XooooooooooooooooooX
XooooooooooooooooooX
Xooooooo[ ]oooooooooX
OOOOOOOOOOOOOOOO

And if the player walked up to a wall, either

Teleport the player into an identical room built rotated.
  Room 1
XXXXXXXX   
XoooooooX       
XoooooooX
XoooooooX
Xooo[]>oX
OOOOOOO 

  Room 2
OXXXXXXXXXX
OooooooooooX
Ooooooooo!oX
Oooooooo[]oX
OXXXXXXXXXX

Or just make the player walk up the wall, possibly rotating the model.

I hope someone skilled enough can make this!





You can use the doPlayerTeleport event to make your first idea, the second one isn't possible.


I could see this done without doPlayerTeleport, just with events.
We could build the rotated room into the non-rotated room.
Then when the player touch the walls it would disappear the non-rotated room, with the rotated room.

But this is way to much work... Its easier to teleport the player to the identical room built rotated.