Reshade 3 patch for multiplayer

Author Topic: Reshade 3 patch for multiplayer  (Read 1294 times)

I know there's some patch or something you can do to disable the depth buffer limit thing, but I don't know how that works. Someone made one for 2, but for obvious reasons that doesn't work. (Actually, it does. Just not entirely. RBM is broken but some other shaders, probably ones made for 2 that still work on 3 or something, do work. And look cool.)

So yeah can someone patch the opengl32.dll thing for reshade to disable the multiplayer depth buffer limit?


huh I forgot I posted that
well I'm dumb