Author Topic: OVERTIME: Surprisingly well made TF2 x Undertale Fan-game. Ver:1.0.2  (Read 13632 times)

so for like 2 days after its release? It became more "cool" to hate it than liking it within the week
no it was more like a month, but yeah

i didnt read the controls now im stuck other than space and arrow keys send help

for real tho what key is it to go back after you select something like in the fighting menu????
« Last Edit: May 10, 2017, 12:36:04 AM by sorrel »

ok but the names hella retarted. makes it sound like its an overwatch x undertale game not tf2
why not fortresstale or underteam or some stuff

ok but the names hella retarted. makes it sound like its an overwatch x undertale game not tf2
why not fortresstale or underteam or some stuff
Those actually sound worse, and overtime is a thing in TF2, so at least it's relevant

Have you been following? It's been established I have autism, and I know autism when I examine it closely.

This is your run-of-the-mill fangame with extra effort.
l m a o
m m
a     a
o       o

good news guys shift goes back but i really suck at getting past medic/sani

ok but the names hella retarted. makes it sound like its an overwatch x undertale game not tf2
why not fortresstale or underteam or some stuff

You've obviously never heard of the meme then.


honestly im not sure what they were going for if they want to make a game where you spare people and combine it with tf2 which makes killing people the funniest stuff ever with all the voice acting and sound effects
EDIT2 : the music loops back onto itself after 7 seconds in the house thingy bit
this stuff is happening to me to

what an awful meme

It was funny back when the announcer would constantly shout OVERTIME when the conditions were met (obviously a bug)

And it proves who shouted OVERTIME first as well.

These cigarettegy fandoms are overtime

If you have high enough hopes for your game that you go to the effort of recreating the Undertale engine, why wouldn't you just buy yourself a copy of RPG Maker and do it with that? Does it really have to use the Undertale engine?
because he wanted it to be unique and wanted to out effort and actual work into his creation?


Another update has been pushed out today which fixes music problems.
Quote
Music not looping properly
Music starting too late, resulting in it being cut off prematurely
Music randomly restarting after a few seconds
Fixed a stubborn pressure plate
Added more text for when Spy turns visible again
Quote
The issue was the old legacy sound engine of Game Maker Studio, which they didn’t even recommend. The fault was on my part, I updated it to the new engine and it should work much smoother now.
I am genuinely sorry if these glitches ruined your experience in any way. I should have fixed it earlier and I will take all the blame.
« Last Edit: May 10, 2017, 05:09:44 PM by Superbro11 »

EDIT3 : don't act on dummy, this breaks the game for some reason
EDIT4 : after I came back after like 4 or 3 hours, I found out doing anything at all to the dummy breaks the game/freezes it
basically a stuff game
He fixed it in any case you ever want to return to and continue your play-through.