Author Topic: Creativerse - Minecraft but not pixelated?  (Read 3664 times)

I love how many minecraft clones try to make it look 'better' by slapping stupid high res textures on to big ass cubes
The only one that I know that has ever done it right is SkySaga. But I guess it's a bit unfair to call it a Minecraft clone. More of a 'What Trove should've been.'
https://www.youtube.com/watch?v=-UI94UeBYdE
The textures are higher res, but instead of trying to look 'super detailed', they have a charming simplistic look to them.

i love how the selling point in the title of this topic is ''minecraft but not pixelated''

i played the demo a while ago. it's... soulless, somehow. it takes forever to start building things. crafting has a timer on it so you have to wait, i think? overall slower and stufftier than minecraft. it's got the same problem of most other sandbox games, where it just feels empty 'cause there's nothing to do and everything you do is pointless. a sad game

The only one that I know that has ever done it right is SkySaga. But I guess it's a bit unfair to call it a Minecraft clone. More of a 'What Trove should've been.'
https://www.youtube.com/watch?v=-UI94UeBYdE
The textures are higher res, but instead of trying to look 'super detailed', they have a charming simplistic look to them.
thats pretty stylized and the textures dont repeat on end for each separate block
that actually looks pretty great tbh

creativerse shills get off my website

op has autism dont be mean

the blocks look graphically better because they dont repeat like spartan said but the character models look like a horrendous hybrid of stuffty roblox body parts and the blockland player model
oh and lego

wow, this looks worse than most 128/256x resource packs

It's not P2W, you don't need increased stamina or a glider to win the game. They just let you explore faster (and a lot of stuff you need is biome-specific so you do a lot of that).
You're just whining.

(INTERNAL SCREAMING)

The character models are so out of place compared to the world, why the urge to create a block based Minecraft terrain generator? It would be way nicer to see a proper terrain that isn't entirely cube shaped.


when you said "Minecraft but not pixelated" I assumed you mean minecraft not based around voxels but instead I got HD voxels which look like trash.

It doesn't even look like a terrible game, it looks relatively mechanically competent and immersive, but they need to work harder on getting away from Minecraft (as in ditch voxels entirely), the art and visual style is holding it back