Poll

DrenDran

𝓓𝓻𝓮𝓷𝓓𝓻𝓪𝓷
𝒟𝓇𝑒𝓃𝒟𝓇𝒶𝓃
𝔻𝕣𝕖𝕟𝔻𝕣𝕒𝕟
𝔇𝔯𝔢𝔫𝔇𝔯𝔞𝔫

Author Topic: DrenDran's survival. (Hosting test server!)  (Read 4830 times)

   
   Featuring a custom 4km2 map.

   
   
   Custom bricks:
   Non-exhaustive
   
Well
Cost: 50 wood 100 ore

Anyone can click on
this brick and get their
thirst quenched.
         
Recycler
Cost: 50 metal 50 wood

Insert tools you don't
need into here and
get 5 metal for each.
         
Furnance
Cost: 10 wood 30 ore

The furnance is an
important early game
brick. It is used to
smelt or and cook food.
         
Workbench
Cost: 15 wood

The workbench is used
To craft non-metal items
and to put together
parts for complex items.
         
Campfire
Cost: 15 wood

Place this down and
it will slowly warm
you up and dry you off.
         
Anvil
Cost: 50 metal

Used to create metal
items and parts.
         
Team spawn
Cost: 50 wood 10 ore
30 metal

When placed it starts
with 10 charges. When
a teammate dies, they
spawn here using one.
         
Crate
Cost: 50 wood

Storage for 5 items
500 resources, or a
combonation of the two.
         
Charcoal pile
Cost: 50 wood

Place it and let it burn
after 15 minutes it will
stop smoking and have
40 charcoal inside.
         
Pump
Cost: 75 metal

Essential part of any
sprinkler system. Can
power 25 sprinklers.
         


   Other custom bricks:
   
  • Alarm - It will make a loud noise when an enemy approaches
  • Light - It's a light
  • Dirt - Three different types, for planting different crops on
  • Valves pipes and sprinklers - Used for farming

   

   Custom Items:
   Non-exhaustive
   
Improv pistol
Cost: 50 metal 25 wood

The most basic firearm
very unreliable, can
shoot shotgun ammo
         
Double barrel shotgun
Cost: 2 Gun barrels
1 shotgun fireing mechanism
1 gun stock
Total: 120 metal 40 wood

A far more reliable
weapon in the shotgun
category.
         
Sniper Rifle
Cost: 1 gun barrel
1 rifle fireing mechanism
1 gun stock
Total: 120 metal 60 wood

A highly accurate rifle
fires rifle rounds
         
Flare gun
Cost: 65 metal

Shoots fireworks.
Does not do much damage.
         
Axe
Cost: 15 metal 10 wood

Chops down trees more
effectivly than the rock
         
Pickaxe
Cost: 15 metal 10 wood

Mines ore more better
than the rock
         
2 Liter Soda
Spawns in buildings

Can quench 10 thirst
         
Can of soda
Spawns in buildings

Can quench 5 thirst
         
Sandwich
Cost: 1 bread 1 tomato
1 potato

Combine foods for better
nutritional gain
         
Watering can
Cost: 15 metal

Water crops with this
         
Shovel
Cost: 10 metal 10 wood

Till soil for better
harvests.
         
Coat
Cost: 20 cotton

Increases your personal
temperature 20 degrees
         
Cloth Armor
Helmet: 20 cotton
Body: 30 cotton 10 wood

Protects against damage
         
Plate armor
Helmet: 10 cotton 20 metal
Body: 10 cotton 30 metal

Better than the cloth
         
Medikit
Cost: 15 cotton

Heals a decent amount
of health when used
         



   Basically:
   Mine, farm, build, craft and raid to get what you need to prevent yourself from freezing, starving, drowning, or dying of dehydration!
« Last Edit: May 28, 2017, 10:18:26 PM by DrenDran »

~ Reserved for updates ~
Hio



Do players still instantly respawn so raiding is near impossible?

Looks cool, just find it weird there's soda but not water that spawns?

I'm glad to see this gamemode's going somewhere, you had some pretty cool ideas with it.

Do players still instantly respawn so raiding is near impossible?
I'll probably take people's suggestions and give it a ton of charges (100 enough?) and institute a cool down of, what, 5 minutes?
Looks cool, just find it weird there's soda but not water that spawns?
The island is surrounded by salt water ;)
I'm glad to see this gamemode's going somewhere, you had some pretty cool ideas with it.
Thanks. It was kind of successful last time around but I'm hoping for a better run if I can fix some of the issues people pointed out.

Now that finals are over I can finally focus on something fun.
Also farming has been up for 5 days and is pretty much dead, I might kill it.
« Last Edit: May 19, 2017, 02:01:27 PM by DrenDran »

Looks cool, just find it weird there's soda but not water that spawns?

Yeah. There should probably be a water bottle and/or a reusable water canister you could refill at wells. It's a bit odd that "nutritional gain" is a mechanic, yet soda is the only drinkable item. I suppose there's always bodies of water, though, if you can't build a well.

Oh stuff brother, that's pretty forgetin cool. Any idea when it will be up?

I may host a small test between 2pm and 4pm tomorrow. But I'll start hosting for real on Wednesday.

drendran i can toss you a few water bottle models and such if you need. i did do the soda can/soda liter water bottle models for Arekan's Drinks pack, which you got the models off of.

drendran i can toss you a few water bottle models and such if you need. i did do the soda can/soda liter water bottle models for Arekan's Drinks pack, which you got the models off of.
Sure thing, I'm trying to think of what other models I might need.

Other changes will include a respawn cooldown time, inclusion of the new farming, and better building mechanics.


come on drendran where's my fix of good gamemode