Author Topic: Bricks as Vehicles  (Read 896 times)

I need something else to mess around with my prized Gravity Gun other than the Weighted Cube.

Idea: Gun that spawns these "bricks" so they don't clutter up the vehicle spawn GUI. Same gun has different modes that toggle with the flashlight key. One mode will be made for delete these bricks.

This gun will utilize the trust system so you shouldn't have to worry about some person you don't trust deleting your "bricks". There will be a limit to prevent too many of these to be spawned.

You know what? I'm tired of explaining this every week..

No.

Do you mean a vehicle made of bricks or modelled brick with vehicle physics? (Being pushed around, etc.)

He wants a gun that spawns Weighted Cubes and can delete them by switching to delete mode.

Try stacking a bunch of weighted cubes first, then come back and tell us if you still want this.

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I need something else to mess around with ... other than the Weighted Cube

I think the gun spawns special vehicles which look like bricks, rather than the Cubes.

It would be neat if you could have bricks turn into physics vehicles when destroyed in minigames rather than simply showing the "Hammered" effect. The only problems would be datablocks, lag and having the right model show up for special bricks. (As the collision models can look different from the 'real' bricks i.e. no studs, no holes in lattice)

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Stacking seems pretty easy to me - the cubes seem to "lock" together when they rotate with the Gun because of the vehicle physics. They stick for about a second in which time you can let go and have them stay together. The only problem is them floating if you remove the bottom of a stack of cubes, which I can't figure out. It happens with all vehicles.