Author Topic: Spawn kill prevention  (Read 961 times)

Is there some add-on I can use to prevent players from dying when inside a specific area? I need this to prevent spawn
killing, which seems to be quite the issue on my server. do zonebricks have this option?

If both of these are true:
1. Players can gain access and/or shoot into the spawn.
2. The server is running an endless gamemode, where there's no objective or resetting for new rounds.

Then that's an issue of it's own.
You can either cleverly design the map so that spawn killing cannot be so predictable.
Or you can introduce an objective so that not only is the onslaught not infinite, but there's an incentive elsewhere on the map, like a flag, a control point, or something else.

Spawn kill prevention is just a bandaid. Instead of getting killed inside the spawn, they'll get killed just outside of it.

If both of these are true:
1. Players can gain access and/or shoot into the spawn.
2. The server is running an endless gamemode, where there's no objective or resetting for new rounds.

Then that's an issue of it's own.
You can either cleverly design the map so that spawn killing cannot be so predictable.
Or you can introduce an objective so that not only is the onslaught not infinite, but there's an incentive elsewhere on the map, like a flag, a control point, or something else.

Spawn kill prevention is just a bandaid. Instead of getting killed inside the spawn, they'll get killed just outside of it.
No, neither of those are true. And, the "bandaid" will be there so that the player can grab their weapons
and prepare to fight. If someone is constantly bombing the spawn they can't do anything at all. Now I didn't
ask for your loving opinion, if you know of an add-on like this then please refer me to it. it amazes me that
people don't think I haven't already thought of these things

Not quite what you're requesting but it could be used w/zone events to achieve the desired effect:
Topic: Event_setInvincible & Event_setCantDamage

Not quite what you're requesting but it could be used w/zone events to achieve the desired effect:
Topic: Event_setInvincible & Event_setCantDamage
Now that's helpful

No, neither of those are true.
1. Players can gain access and/or shoot into the spawn.
If someone is constantly bombing the spawn they can't do anything at all.
Oh okay.


Also, those events wont stop impulses from explosions. Just the damage.
Separate the spawn from the map, put the weapons in there, add teleporters to the map.

you could put a raycasted without collision/rendering box around the spawn, it'll stop bullets but not collision, and won't be visible

such rude
you should calm down

you haven't told us anything about the situation, except that spawn killing exists

If I wanted your help on the situation, then I would've asked 'How should I go about this?'
however I was simply REQUESTING an add-on...

but I figured everything out and got what I needed so case closed.