NOTE: This thread is outdated. Go here instead https://forum.blockland.us/index.php?topic=310966.0
Satchel ChargeRemote detonated explosive, packaged in a fashionable backpack


- Click to throw. Charge will be removed from your inventory upon throwing, and will be replaced with a detonator, assuming there isn't a detonator in your inventory already.
- Hold the detonator and click to detonate all your deployed charges. The detonator will be automatically removed from your inventory.
Commands:
/rebuildSatchel - Sets all preferences back to default values
/satchelChargeScale x - Sets the scale of the explosion to x. Set to 1 by default.
/satchelChargeInfUses x - Sets the infinite uses pref to a boolean value assigned by x. 1 = on and 0 = off. If you set this to 1, satchel charges will not be removed from the inventory when they are deployed. A detonator will be added to your inventory if there is space. You can have a maximum of 10 charges while this is set to true. Set to 0 by default.
These commands will remain persistent even after you close Blockland. If you want to override the sanity checks and destroy everything you can use
$Pref::SatCharge_Scale and
$Pref::SatCharge_InfUses.
Download:
Weapon_SatchelChargeThis is the last HL1 weapon that will be released on it's own. The next HL1 add-on I release will be a megathread with the rest of the weapons and probably updated versions of the current weapons. For now I'm gonna go study for my exams for real this time