Yeah i did this for my server a couple weeks back
here you go:
https://puu.sh/woHjX/9082e78bcc.zipif someone finds this thread in the future and the link above is broken, open your server.cs and inputs.cs files from event_variables
in server.cs, replace lines 49-52 with this:
registerInputEvent(fxDtsBrick,"onVariableTrue","Self fxDtsBrick\tBot Bot\tPlayer Player\tClient GameConnection\tMinigame Minigame");
registerInputEvent(fxDtsBrick,"onVariableFalse","Self fxDtsBrick\tBot Bot\tPlayer Player\tClient GameConnection\tMinigame Minigame");
registerInputEvent(fxDtsBrick,"onVariableFunction","Self fxDtsBrick\tBot Bot\tPlayer Player\tClient GameConnection\tMinigame Minigame");
registerInputEvent(fxDtsBrick,"onVariableUpdate","Self fxDtsBrick\tBot Bot\tPlayer Player\tClient GameConnection\tMinigame Minigame");
in inputs.cs, just add this line after every $inputTarget_Player = %client.player;
$inputTarget_Bot = %brick.hbot;