Problems with JVS doors:16 events to open a goddamn door.stuffty AIM soundsEgo-wank "jvs" tab instead of being in the special/interactive tab where they belongAss-backwards-as-forget loop structure that causes the brick loading times to increase for all bricks for each jvs door that you have installed. If you have 50 JVS doors installed, you're looking at a 10x increase in loading times. This alone is reason to remove it from the game permanently. I regret not CRC failing when I discovered this issue years ago. Overly complicated door blocking system that requires a taxing container radius search every time someone opens a door. Door disabling can easily be implemented via toggleEventEnabled or setRayCastingEnabled.Overly complicated ID restriction system that serves no purpose except providing yet another way for power starved pre-teens to give themselves special privileges over other users so they can have some semblance of empowerment in their otherwise impotent lives.
I recommend picking up system_legacydoors_extended though because there are some exploits and stuff with the normal legacydoors thing.
What kind of exploits...