Ey, me again. Another problem with the campaign. Is there a way to make checkpoints? You know, so that when the player dies, (which I forsee a lot of) they won't have to spawn all the way back at the beginning of the map? I downlaoded these checkpoint events and set a brick to be a checkpoint, but it doesn't work. At all. I remember an actual brick add-on called checkpoint bricks that I remember using years ago, but it seems to have vanished off the face of the internet. Any ideas on how to go about this? I'll keep experimenting, but I'd appreciate some help. Things are getting pretty fun for the campaign.
P.S: If I created and implemented a music file from a newly released game and released this game mode with said music in it as an ogg that plays during it, would I get sued or something? Even if I BOUGHT the music for download?